1. #1

    Things you hope redlynx puts in evolution.

    1. A redlynx picked section where redlynx picks a fav custom track of week or month. And you could give out special ingame prizes for the creaters picked refer to LBP redlynx.

    2. Special costumes or ingame stuff for the top leaderboard riders.

    3. Again refer to LBP able to lock your custum lever publish it and send key to fellow creaters to be able to edit level.

    4. Up to 4 people building A track at same time
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  2. #2
    Jarr3tt88's Avatar Senior Member
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    Re: Things you hope redlynx puts in evolution.

    Originally Posted by oROTTENo
    4. Up to 4 people building A track at same time
    That would be crazy! I'll add some later when I got some time.

    5. Lots of new objects

    6. Weather conditions

    7. Gamertag column for track sharing so I know whos track is whos.
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  3. #3

    Re: Things you hope redlynx puts in evolution.

    Being able to turn the HUD off.
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  4. #4

    Re: Things you hope redlynx puts in evolution.

    Being able to turn checkpoints off.
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  5. #5
    QcChopper's Avatar Senior Member
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    Re: Things you hope redlynx puts in evolution.

    Fully functional brakes that does NOT put your bike in reverse but actually stops it.
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  6. #6

    Re: Things you hope redlynx puts in evolution.

    Originally Posted by QcChopper
    Fully functional brakes that does NOT put your bike in reverse but actually stops it.
    would be nice!

    historical gameplay timer

    I wanna know how much time I wast...ahem spend playing TE!!
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  7. #7
    Jarr3tt88's Avatar Senior Member
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    Re: Things you hope redlynx puts in evolution.

    numbered checkpoints so we can go backwards! (which might be in considering curved driveline)
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  8. #8

    Re: Things you hope redlynx puts in evolution.

    Originally Posted by QcChopper
    Fully functional brakes that does NOT put your bike in reverse but actually stops it.
    seconded
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  9. #9

    Re: Things you hope redlynx puts in evolution.

    It's been said in other places before, but deserves mention again: an object/memory size counter so we know when we're getting close to the limit when building tracks.
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  10. #10

    Re: Things you hope redlynx puts in evolution.

    Originally Posted by TheMovement81
    It's been said in other places before, but deserves mention again: an object/memory size counter so we know when we're getting close to the limit when building tracks.
    Does anyone know if and how much they have amped up the object/size limit?
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