Here's a video of Hellfire. Made it all the way to the end of this one. Its not hard but this has great flow and is really fun![]()
Nice smooth run! I'm surprised you had time to push the bomb like that.Originally Posted by xPrOFeSsi0NaL
Maybe I'll have to work on another In Flames track. Been trying to decide on what is next.![]()
Yea pushing that bomb is the most crucial part of the run. I make it to the end like 7 out of 10 times, its just getting that bomb off the side and then jumping over to the wall. That in flames is really good. Great flow and i like the detail. Good workOriginally Posted by 8Complex![]()
Nice run and some good tricks, too! I like the flip down into the concave fencing.Originally Posted by xPrOFeSsi0NaL
I'm actually liking the In Flames type as it's a no-checkpoint run, I just might have to make another one, just longer. I purposely started this level in the leftmost area so that I could build far, FAR to the right. I just need to dig for ideas.![]()
Yea man you should totally make another one. Version 3!!!
But make the detail as epic as the 1st one. And if you need me to test the flow at all let me know. These are fun tracks![]()
Added 4 more tracks!
Hellfire 2 - an In Flames sequel to the first. Slightly different feel, but same concept on flow.
120 Minutes - A sequel to the 60 Minutes track, I wanted to see what I could do in a slightly longer period of time.
Rama - Inspired by the setting in 120 Minutes, I stole the layout and re-did the track for a bit more challenge. Malachyte has said it was an easy N2, but after playing it some more, I'm sure it's just a harder N1. This video with 90% less crap fault video!
Monchof - After my ninja funk, I wanted to make an easy, fun to ride track with really great flow. Sure, it's low on deco, but its all about the ride. Bonus extreme track if you can land down below, though there is no way to finish from down there.
You put out a lot of good tracks lately. Your ninja track has just the right difficulty for me with versatile obstacles. Took me a while to figure drop onto the barrel. Your latest track has great flow. In flames are also really good. Keep it up!
Thanks for the good words!
I'm having fun with it lately, though I'm really liking building easier tracks for the flow. I like skill tracks and all, but it's just to satisfying to me to make a track I can flow through smoothly. One day, I will get to the point where I can build a track the flows well and doesn't look like it should (like The Substitute).
Added 3 more tracks!
MineFields is an indoor flow track, and even though I made it like 3-4 weeks ago (just got to taking video), I still ride it.
DogBreath is the culmination of a sky-based track that I wasn't sure where to go with, and ended with a run through what I imagine my dog thinks his lair should be (though he'll settle for my bed, instead). This track has good flow and kicked off my scaffolding addiction, which led to...
Folding! This is a blast to me since it's right at my skill level. I would describe this to be a ninja track to extreme riders and an extreme track to ninja riders. Obviously my addiction with scaffolding came into play with this one, and I'm sure it won't be ended here. This is a nice flowing track with just enough difficulty and just the right deco to keep me interested for long periods of time. I actually had a hard time finishing and publishing this track because I kept editing and playing and editing and playing and editing and playing... lol