Please, tell me how maximal size of track image? I just make really big track (3000x1500) and game drop me out of level. When loading finished, i hear checkpoint sound, and screen make one blink, then i again see track editor window, and box "save track?"
My lightmap and profile image have same sizes, like visual image. If i decrease image size to 2000x1000 is works, but then all obstacles seems very-very small.
I tried to save track, but result same. Soooo pity...Four hours of work, and no result
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Probably you messed up with the checkpoints or something. Have a really close look at the profile image, even the slightest pixel out of the ordinary can mess things up really bad. As for sizes, i don't think there is a limit for maximum size. Just for the record, my already made tracks are around 2500x768 and one is 8000x800.
EDIT: Just made a couple of quick tracks, one 3000x1500 like yours and the other 6000x3000. The first loaded with no problem, the second just took a bit more, not much. But both worked.
Thanks, Soad! I tried many times, but had no effect. Then, i try to remove blue terrain type (semi-slippery) from my path file, and track now works.
So if you made really big tracks, load it here maybe?Sounds tasty
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Nah, those aren't exactly tasty.Originally Posted by Enmu![]()
I just made them to try big maps. Threw in a quick background and a basic line (almost straight) just for the sake of it.
I got it!When i create crazy track with resolution 5000x4000 game drop me with error "Out of memory"
I have 4Gb of RAM, then i think is game limit. So pity againSo, i will go to try make it some smaller.
isnt Trials legends working with Java? I raelly have no idea. But since i play minecraft i know Java only uses 1 GB of ram![]()