1. #21

    Re: JAVELIN FANGZZ - Custom Tracks (Updated:6/30/2011)

    Much appreciated
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  2. #22

    Re: JAVELIN FANGZZ - Custom Tracks (Updated:7/15/2011)

    **New Track; JF_Glacius. Based off of one of my favorite characters from the classic fighting game series Killer Instinct. The final product turned out much better than I had hoped and therefore was one of my more favorite tracks to work on.

    As always, gameplay and medal time updates are possible and likely in the future depending on user feedback.

    **Plenty of space cleared on friends list so please add! Tracks are being rotated every few days.

    **For any on the boards who have DL'ed and played my tracks feedback would be much appreciated, thanks and enjoy everyone.

    -JF
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  3. #23

    Re: JAVELIN FANGZZ - Custom Tracks (Updated:7/15/2011)

    Hey, good job on Glacius. It's a tough one, but I like the overall look and atmosphere that goes with it. Nice work, keep it up.
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  4. #24

    Re: JAVELIN FANGZZ - Custom Tracks (Updated:7/15/2011)

    Thanks a lot, glad you liked it.
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  5. #25

    Re: JAVELIN FANGZZ - Custom Tracks (Updated:7/15/2011)

    Yea the dl is is good and challenging.
    Nice work man.
    Also played your other creations and have to say they aren't easy either.
    But i like very extreme and had good fun on some of them
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  6. #26

    Re: JAVELIN FANGZZ - Custom Tracks (Updated:7/15/2011)

    Thanks a lot for the feedback Lumberjack.

    That's good to know about the DL. I wanted to make them all a challenge for sure but also beatable for the plenty of people out there not entirely on Ninja riding status just yet (myself included).
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  7. #27

    Re: JAVELIN FANGZZ - Custom Tracks (Updated:7/28/2011)

    Update; JF_Cruel Industry. The gameplay has been adjusted on certain CP's because of the addition of two more CP's, for a total of 11.

    The lighting issues originally plaguing the entire map at every CP have been addressed (playing on a new TV now, didn't see it before on the old one as blatantly). Also, obstacle clutter has been removed from the track.

    Aforementioned adjusted gameplay on certain CP's is more difficult but also easier to pull off because of the lighting and clutter adjustment. It's overall a much better track .
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  8. #28

    Re: JAVELIN FANGZZ - Custom Tracks (Updated:8/10/2011)

    **Update: All medal times have been posted on my TrialsHD.net page, so for all of the players who have played my tracks please go and post your times!

    Also, a few tracks had their medal times updated, thanks a lot fellas and enjoy. Post away.
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  9. #29

    Re: JAVELIN FANGZZ - Custom Tracks (Updated: 8/10/2011)

    -UPDATE-

    -Video for JF_Skate or Die is now up.

    -Link: http://www.youtube.com/watch?v=F7DqIe_XaEo

    -Video is by me as well. I don't think it's too bad for my first attempt at editing a run.
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  10. #30

    Re: JAVELIN FANGZZ - Custom Tracks (Updated: 8/19/2011)

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