Yeah...im making a track now. A little project im gonna work on for the next few days.i have no creative skills at all so this is where you guys come in. Im lookin to make a track with a few sections from some easy/med/hard tracks to combine one amazing flow. Im not big on background deco so my main focus will be the riding line (if the object limit doesnt get to me first!)
This is what im thinkin of- beginning will be the start of Smoke & Mirrors (up to 1st cp)
then the next obstacle would be a section from the 2nd to 4th cp on Diabolic
then next would be (first 4 cp) of Smelting Hazard, slow and steady technical flow here
and the next 3 cps will be from Workshop of Secrets (after the 1st cp to the 4th)
then the next section will be the 2nd and 3rd cp of Fantastic (a favorite of mine to pull off smoothly)
followed by 1st to 4th cp of Pro Speedway (timing all the jumps together)
then use the last 3 cps of Upwardly Mobile, a fast but short technical flow climb
to the last section which i will be using from Diabolic- hoppin the barrles to the finish line.
....Whatcha think? Can all those be put together with one sweet *** run?
PS- i thought about makin a wheelie game custom using Upwardly Mobile, but dont think alot people would play that.
some great ideas - I would love this ^^^Originally Posted by jhitman
Good luck I bet you will make a beast *** track for us to play![]()
I think you picked great flow spots from the in game tracks to combine into a track. I wouldn't worry about it being exactly the same as long as it has good flow.
This would be awesome! The track would have to be extended. Almost like a hill climb wheelie combination.Originally Posted by jhitman![]()
Ok, ill make the Upwardly Mobile wheelie game first, get my feet wet with the editor, still got so much sh*t to learn.
Would you guys like the same track from Run of Doom but without the flames? Would make good practice.![]()