1. #11

    Re: Track ideas

    Originally Posted by SharpieSniffer
    Originally Posted by Zoidberg747
    Originally Posted by SharpieSniffer
    A big machinery area.

    A sky-diving type track used for a target hunt skill game.

    A couple more tracks that involve riding on little carts or car like creations.
    I might try to do the sky diving one.
    Go for it.Id like to see one.You would have to make it not go so fast cuz you can fall pretty quick.
    Well im pretty lucky because my little bro made a joke track called epic fall where he cleared out the blocks as far as they go, so now I need to make an airplane and just glue targets together and copy them all the way down, but hopefully it will look alright
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  2. #12

    Re: Track ideas

    Originally Posted by SharpieSniffer
    Originally Posted by Zoidberg747
    Originally Posted by SharpieSniffer
    A big machinery area.

    A sky-diving type track used for a target hunt skill game.

    A couple more tracks that involve riding on little carts or car like creations.
    I might try to do the sky diving one.
    Go for it.Id like to see one.You would have to make it not go so fast cuz you can fall pretty quick.
    Made it, it slows down because of the physics but its a simple jump so it didn't mess up the map too much.
    http://www.youtube.com/watch?v=0Uq7YD1s1Y0
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  3. #13
    jhop420's Avatar Senior Member
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    Mar 2014
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    681

    Re: Track ideas

    After seeing the Calculator on Little Big Planet, I've wanted to know if a basic, one jump track could be built that can measure the distance you jumped and display it at the finish line.

    I always thought someone else could make a better "mirror themed track" than I did too.
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  4. #14

    Re: Track ideas

    Example of good flow tracks with minimal technicality and use of physics- workshop of secrets, smelting hazard, pro speedway, greatest hits, classic, jolly jumper, smoke & mirrors.

    Bad examples for a custom track- Lets get physical, Donkey Business AND INFERNO 2!!!!!
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  5. #15
    jook13's Avatar Senior Member
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    Mar 2014
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    3,157

    Re: Track ideas

    Originally Posted by jhitman
    Example of good flow tracks with minimal technicality and use of physics- workshop of secrets, smelting hazard, pro speedway, greatest hits, classic, jolly jumper, smoke & mirrors.

    Bad examples for a custom track- Lets get physical, Donkey Business AND INFERNO 2!!!!!
    I like lets get physical.
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  6. #16

    Re: Track ideas

    Made it, it slows down because of the physics but its a simple jump so it didn't mess up the map too much.
    http://www.youtube.com/watch?v=0Uq7YD1s1Y0[/quote]

    Looks good but maybe more to it than just falling.Plus not the best video quality.
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  7. #17

    Re: Track ideas

    Originally Posted by SharpieSniffer
    Made it, it slows down because of the physics but its a simple jump so it didn't mess up the map too much.
    http://www.youtube.com/watch?v=0Uq7YD1s1Y0
    Looks good but maybe more to it than just falling.Plus not the best video quality.[/quote]

    I have no video equipment except my webcan on my netbook so ya the quality sucks, and I don't know exactly what more you could do, oh well, if anyone else wants to try go ahead.
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