1. #1

    At what stage do you guys light your tracks?

    I'm just curious how some of the good track-builders here approach lighting. Lighting is one of the very last things I do but it's sooo important for atmosphere. I find it's not until this stage that I find out if my track looks good, or if it looks really, really, awesome! I find it impossible to build track in dark settings, which is one of the reasons I don't do lighting until the end. Just curious...
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  2. #2

    Re: At what stage do you guys light your tracks?

    Originally Posted by Rorschach3000
    I'm just curious how some of the good track-builders here approach lighting. Lighting is one of the very last things I do but it's sooo important for atmosphere. I find it's not until this stage that I find out if my track looks good, or if it looks really, really, awesome! I find it impossible to build track in dark settings, which is one of the reasons I don't do lighting until the end. Just curious...
    I'm definitely not a pro but I like to light the maps first and build off from there
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  3. #3

    Re: At what stage do you guys light your tracks?

    Lighting normally comes in last 20% of the tracks creation for me.

    I even leave the actual track background till the last 1% of the tracks creation, saving various versions of the same track with different background colours to see which I think fits correctly.

    Lighting can be used for generic things such as plants that you may have benn created and nature related objects which would be greens.

    I often use lighting maybe to display a sign post or if its a little dark in certain areas due to the sunlights direction.

    If i've created an object by glueing various other items together, I would use lights to help the object look more like it should.

    For example a created dog would have brown lights placed around it etc etc.
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  4. #4

    Re: At what stage do you guys light your tracks?

    Hmmmm. Anybody else?

    Here's the track that got me thinking about this topic btw. Until I got the lighting right at the very end I wasn't really diggin' the track: http://www.youtube.com/watch?v=pmFfwWZ834E
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  5. #5

    Re: At what stage do you guys light your tracks?

    Lighting for me is an ongoing process but it is also the last thing I check on my tracks aswell.
    It all depends on the mood of the track. I find myself adjusting sunlight angles alot to make sure that key areas are lit properly aswell.
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  6. #6

    Re: At what stage do you guys light your tracks?

    well im not the best but i like too set the lightning kinda fast, but i do use alot of lamps
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  7. #7

    Re: At what stage do you guys light your tracks?

    light is cosmetic therefore it is a secondary element to a good track design. Exept when the lighting plays a big roll in the tracks dificulty, like if you make a medium track and it is verry dark it could be verry ''hard'' to ride.
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  8. #8
    jook13's Avatar Senior Member
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    Mar 2014
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    Re: At what stage do you guys light your tracks?

    I work from beginning to end, getting about 80-90 percent complete on that section before I move on to the next section. This includes lights. I always end up having to deleate about half my lights because the editor cant handle the total awesomeness of what it should look like.
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  9. #9

    Re: At what stage do you guys light your tracks?

    ^^^ THIS
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  10. #10
    nannerdw's Avatar Senior Member
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    Jan 2013
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    Re: At what stage do you guys light your tracks?

    I try to make each part look just the way I want it before I move on to the next section, but with so much background detail I usually have to go back and replace most of the lamps with pointlights to get rid of lighting glitches.
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