I had something happening to me in the editor that I find so weird I though it must have been me so I loaded up my track and did the same thing and the same result happened:
My track is maxed out but I am able to save it, I remove a rock and try to save the track and get the object limit message, how weird is that?
I know that the game uses a compression algorythm to save your track and I exploited this to the maximum while making my latest track. Once it was maxed out, I think I added around 60+ objects and I only removed a few ones. I have seen lots of occasions where I couldn't rotate a rock and save, or couldn't move it more than one axis but I thought it was funny that I can't save after removing a rock...![]()
I found that with my DLC track too. I'd remove one object that was at a strange angle, and I could fit in 3 or 4 more objects that were snapped to 90 degree angles.![]()
saves alot of space to go thru and snap all riding line stuff to the middle too.
Objects at straight angle or snapped to riding line save a lot of space.Originally Posted by EuphoricFusion
What does "snapped" to the driving line mean? I'm just placing objects there...Originally Posted by sebbbi
Hit the right stick, it locks (snaps) to drive line.Originally Posted by Rorschach3000
Dammit! Why didn't I know that? I could probably fit more objects into my tracks!
Edit: I just snapped objects to my driving line in my DLC track and found that I could have added 4 more pieces. Oh well, I'll know for next time. This makes laying the tracks so much easier also. Man, I can't believe I didn't know this!!!
interesting. im afraid my dlc tracks gonna max out any minute and im not finished![]()
Wow cool I never knew you could snap objects to the driving lineand I noticed that I'd delete two objects and could only place one when I was building my DLC track, it was confusing me ahha
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