Looks like a huge improvement.![]()
Check it out: http://www.youtube.com/watch?v=9N1Yo0hjXh8&
I think they saw what Redlynx did, giving it's players the full range of objects to work with, and other tricks available to trials trackmakers, and basically copied some of that.
I was never into forge but i did like some of the stuff ppl made.
YES! I can't wait for this man
And because this is in off-topic I can show you some of my Halo 3 maps
http://www.youtube.com/watch?v=v2N93...eature=related
Ractracks and Aesthetic maps are my favourite to makeReach will alow so much more, racetracks will be like twice aslong, and the scenery will be beutiful!
Anyone notice how much brighter and clearer this game looks? Forgeworld looks absolutely beautiful, I'm loving the grass, much better than the sand of Sandbox![]()
Just watched some amazing Halo vids:
Hopefully we'll be able to move the camera in some way one day with trials. I'd love to be able to record different angles to put in my youtube replays.
There's kinda hints of that in this vid from a cpl months back
How was he able to catch the rider at a different angle? Thats pretty cool.
If you're talking about the third vid, that's all Redlynx. I'm assuming they've cooked something up in the lab that we won't know about for awhile.
Originally Posted by jhitmanIt's their map. They made it the same way we do. They just put a custom camera in. I'm guessing anyway, but it seems like thats how they did it.Originally Posted by ender3
Those jumpers have way too much time on their hands. To bad they couldn't do that in ranked battlesIt was pretty awesome though.
The new forge may cause me to buy the new Halo. The old one was clunky, and you had to glitch it to make objects go inside of other objects. But I bet they won't have triggers![]()
Thats one of the tools Trials has that makes it totally awesom