1. #1

    new medium track

    another "earthquake" style i guess, 5.0 at JIFFYLUBE , hit me up. pretty new at this so always looking for new ideas and helpful hints. gt is same , ppratt0485
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  2. #2

    Re: new medium track

    Yo!! Glad to see your publishing here man. Hit up the chat sometime, gr8 place for tips and tricks!!!
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  3. #3

    Re: new medium track

    yea, theres still some physics stuff i wanna put in that lvl, hence 6.0, but that rotation thing just wasn't working right.
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  4. #4

    Re: new medium track

    ya the force rotation can be tricky. What problem are you having, I might be able 2 help
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  5. #5

    Re: new medium track

    that crane thing plus many others, but here goes. i glue said ob ject to rotator plus other object, no go. glue one object at a time to it, shows one side of tool spinning only , but not actual object movement. also, next time im playing, send party inv., wanna make some asteroids, got a space/alien contact thing goin.
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  6. #6

    Re: new medium track

    When glueing things to force rotation or any hinge for that matter, make sure the objects aren't glued to the same side.
    Ex: glue an ibeam to one side of of force rotation. Next glue another ibeam to opposite side of force rotation(this will act as your anchor). Select the first ibeam with LB, press up and turn physics on. This will make that ibeam spin. If you have physics turned on on everything, they will all just fall. So you have to have physics turned on for one of the objects glued to the force rotaion and for the force rotation itself, but not on the object that is on the opposite side of the force rotation.

    Hope this helps.
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  7. #7

    Re: new medium track

    GENIUS!!!GENIUS I TELL YOU!!! cool, thanks man. still workin on the new boss...finally get flipped without crashing lol
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  8. #8

    Re: new medium track

    yeah it helps to lean forward on the second reverser for some reason, I dn't know why.
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