1. #1
    JJtheGerman's Avatar Trials Developer
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    Strange Inferno II obstacles.

    I know there are millions of threads about Inferno II but I wanted to make my own for some reason...
    Today I was playing a custom track...after I did that I came on the glorious idea to play Inferno II. I made a perfect run with the first try!
    I was 8.5xx seconds infront of pahapperti when I reached the pipes. And then the pipes got me stuck...as always.
    So now Im asking you guys on redlynx: Who came on the strange idea to put spinning and moving wheels into a track like InfernoII? And why did you put the pipes in?
    I guess you guys just did that to annoy the community so that it takes ages till you finaly have a good run though...I start hating this track
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  2. #2

    Re: Strange Inferno II obstacles.

    Yep, the physics objects in Inferno II are really annoying. The pipes on the other hand are actually a fun obstacle, which you can easily learn to do consistently.
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  3. #3
    sebastianaalton's Avatar Trials Developer
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    Re: Strange Inferno II obstacles.

    I basically constructed the whole track. Toni did some tuning too (mostly making it easier and polishing the backgrounds).

    The pipe section is meant to be passed in a wheelie, just like the Trials 2 SE first obstacle of the unofficial "Inferno II" track. That obstacle was much much harder before the final version of the track. The tire section is not that hard, once you practice a safe way to always pass it without faults... or just do like Lestropie does, jump over the whole section. Lestropie actually once said that Inferno II is his most favourite track, so it seems that some players really love it and some really hate it... But it's the "final boss" of the game, so it should be a little bit more challenging to zero fault than the other tracks
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  4. #4
    JJtheGerman's Avatar Trials Developer
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    Re: Strange Inferno II obstacles.

    I know 2 shortcuts on inferno probably nobody knows...but they are more glitches then shortcuts.
    Anyway Inferno II is an awesome track but the pipes are a little bit annoying.
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  5. #5

    Re: Strange Inferno II obstacles.

    Originally Posted by JJtheGerman
    I know 2 shortcuts on inferno probably nobody knows...but they are more glitches then shortcuts.
    Anyway Inferno II is an awesome track but the pipes are a little bit annoying.
    care to share??
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  6. #6
    JJtheGerman's Avatar Trials Developer
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    Re: Strange Inferno II obstacles.

    Ok I think about sharing it...hmm but I'll not make a topic about it because its my dirty little secret. Maybe I will tell it you if I join Murdocs party again...idk. Maybe Im also going to make a video about it. I'll think about it
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  7. #7

    Re: Strange Inferno II obstacles.

    Originally Posted by JJtheGerman
    Ok I think about sharing it...hmm but I'll not make a topic about it because its my dirty little secret. Maybe I will tell it you if I join Murdocs party again...idk. Maybe Im also going to make a video about it. I'll think about it
    make private, send me pm
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  8. #8
    willyums's Avatar Senior Member
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    Re: Strange Inferno II obstacles.

    as soon as shortcuts are mentioned, 420's here!! thats commitment
    Originally Posted by sebbbi
    I basically constructed the whole track. Toni did some tuning too (mostly making it easier and polishing the backgrounds).
    be interesting to know what was changed in Inferno II to make it easier. as in 'what was it like before?'
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  9. #9

    Re: Strange Inferno II obstacles.

    inferno II is THE most addicting punisment I endure daily, Diabolic just made me wanna smash my tv. kudos and im trying to learn this editor as good as i can, so you know, if you wanna hire me to make some tracks, send request. I'll be waiting....
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  10. #10

    Re: Strange Inferno II obstacles.

    the pipes are easy it's the bloody tyres that are horrible!!
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