1. #11

    Re: Junkyard

    I cant stand the spinning objects, fans and pads that boost you in the air. Even the fire boosters annoy me as i like to think of this game as a realistic game and these objects ruin alot of the fun for me.

    Moan over, I cant seem to set a good time on this track purely because of the spinning ramp, would love a way to skip it, even it wasnt the quickest route as I know im never going to be the best at this track.
    Share this post

  2. #12
    ben1bob's Avatar Senior Member
    Join Date
    Apr 2014
    Posts
    1,670

    Re: Junkyard

    Originally Posted by DoggSpit
    ...as i like to think of this game as a realistic game and these objects ruin alot of the fun for me.
    yes, agree.
    Share this post

  3. #13

    Re: Junkyard

    Originally Posted by DoggSpit
    would love a way to skip it, even it wasnt the quickest route as I know im never going to be the best at this track.
    you can jump and land on the top thing above the spinning ramps and bounce to the other side,not sure if faster.
    Share this post

  4. #14

    Re: Junkyard

    Ill definately have to spend some time on this track now I think and give this a go.
    Ive been avoiding it for so long because I have no faulted it and have been concentrating on other tracks where I have faulted.

    Thanks for the help.
    Share this post

  5. #15

    Re: Junkyard

    Originally Posted by DoggSpit
    I cant stand the spinning objects, fans and pads that boost you in the air. Even the fire boosters annoy me as i like to think of this game as a realistic game and these objects ruin alot of the fun for me.

    Moan over, I cant seem to set a good time on this track purely because of the spinning ramp, would love a way to skip it, even it wasnt the quickest route as I know im never going to be the best at this track.
    I'm okay with everything except for the afterburners. I have a difficult time controlling with them, probably why I'm not very good at the Ring of Fire games.

    For the spinning ramp, there's a couple ways you can approach this fairly quickly without trying to go over the entire thing. Land on the platform before the spinning ramp, and then pop your bike up over where the ramp should be just before it gets there. You should land on the ramp (at least with the back tire) and it will give you enough traction to propel yourself to the other side. There is also a green light that comes on when it is acceptable to drive on to the ramp, but you'll usually want to start your acceleration before the green light comes on. Count the seconds between green lights, and when you come back through the course again, accelerate just before the next green light comes on.
    Share this post

  6. #16

    Re: Junkyard

    worst thing about that trac is its in a tournement called tecnique and skill.. random luck would be a better name... thank **** its the first trac
    Share this post

  7. #17

    Re: Junkyard

    Originally Posted by ben1bob
    Originally Posted by DoggSpit
    ...as i like to think of this game as a realistic game and these objects ruin alot of the fun for me.
    yes, agree.
    as far as realism goes, this game is pretty far from it, spinning ramps or not. its an arcade racer, not a trials simulator =)

    but i agree with both of you tho, id prefer to eliminate some of the physics-objects too, but they do keep things interesting and different, so its all good
    Share this post