so i made a track based around turbines and missles
the first turbine part is a rocket powered car it has 1 turbine at the front and one at the back both turbines are locked to the track so that it gives it stability (otherwise it just veers of course and kills the rider)
its built in the shape of a half pipe with the back having a board designed to catch the rear wheel and the front having a lip deigned to launch the rider once the rocket car hits a concrete block after landing there is a bunch of missles set to triggers that if your too slow will hit you
after doing a little flippy thing you have to run a gauntlet that is basically a bunch of pistons between two walls they arnt mounted to anythign so they bouce all over the place and you have to ram them out of the way as they try to crush you
then we come to the rocket sled
its 2 metal ramps (the small ones) in a half pipe shape on the back is a large I beam and 2 large steal plates with 6 missles (set to the trigger) on the front is a chain of 6 turbines all attached via joins with 2 more on the sides the thing is amazingly fast and took a while to get it to work i found that by adding more weight out to the sides it increases stability the trick to riding it is to get your back wheel locked into the bit at the back and lean forward
anyway its my 3rd track ive made so far
if anyone wants to have a lok and maybe give some pointers my GT is jaitee the map is called rocket sled
so far all my maps are mostly me experimenting with stuff but im formulating an idea for a awsome map!
video it and stick it on...
Lol is that the Raist version of "proof or it never happened?"Originally Posted by raistlin2076![]()