1. #1

    Physics don't work every time...

    hey.
    i don't get it... sometimes i have this problem, here is an example.
    in my last track i have that piston from the dlc with physics and animation always on. but when i play the track it sometimes works and sometimes it doesn't. i don't understand why. is that a bug? when it doesn't work, i have to touch it or crash in it and then it finally moves. but it should move all the time.

    [another thing i don't understand: if i wanna start a rocket or turbine with a trigger, i turn animation or physics off (on the rocket) and turn it on with the trigger. the rocket should start but it won't. why is that?
    i had a similar problem with those pistons.]
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  2. #2

    Re: Physics don't work every time...

    you have to leave the physics on and the animation off on the object then use a trigger that has physics and animation checked its weird i know but it works.
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  3. #3

    Re: Physics don't work every time...

    i found a very similar way but it's really strange. sometimes you have to work with strange ways although the things should work actually.
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