Epic Jumps - Pretty much any replay I watch on that the rider falls off on the first huge jump (the ramp before or after the line of cars).
Something similar has happened to me several times, and just now twice in a row. It's the exact same same spot: finish Space Station, out to tournament menu or continue the tournament, freeze.Originally Posted by EuphoricFusion
The freeze bug we fixed also solves this issue. The forthcoming patch will have this fix included.Originally Posted by Brakara
Oh, I didn't know thatOriginally Posted by sebbbiSorry for the false alert then and thanks for clearing that up.
After I got the DLC, I'd get this error every now and then when I started up the game and chose to play the tracks, skill games, or user tracks. Now it happens every time, even if I wait a bit before choosing.Originally Posted by Poofeq
edit: the past few times I've played, I chose Garage first, waited a few seconds, then exited and went to user tracks and I did not get the error.
edit2: nevermind, just got the error when I chose garage first.
sebbbi can u tell us if you know when the patch will be released? Is it days, weeks, or months?
I get the freezes pretty often since Big Pack. Around 5 times a day. And it starts making me mad. My world rank is #190. So I play this game for a long time every day.
The patch is in final testing. If no problems are found, it's going to be released pretty soon.Originally Posted by MissAnthropie
We don't know the exact date. When the last patch was out, we found the exact date when players reported it here in the board![]()
Sebbi you might have missed this cause it wasn't answered. Thanks for all the hard work!Originally Posted by Jarr3tt88![]()
The custom camera works if you select view replay from track list, but seems to missing if you watch the replay right after the run. Some of these low priority issues might not get fixed in the patch as we don't want to delay the critical crash issues any further.Originally Posted by Jarr3tt88
Alright thanks Jorma! I'll keep that in mindOriginally Posted by JormaAnd hopefully you will be able to add that fix to the patch
![]()