1. #1

    What do people prefer??

    Do people prefer quick paced flowing tracks with a bit of difficulty to them, or slow paced technical stuff or maybe a mixture of both?
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  2. #2

    Re: What do people prefer??

    I prefer quick paced fun tracks, thiers too many people out thier who focus on extreme tracks, i admit thier good with nice detail but they sort of fustrate you, your not achieving a well-known time for completing them or anything, while i quick fun paced track you can ride over again and just chill
    For my maps, i dont make them medium (maybe sometimes people find them hard, but they just might be noobs ) but i mainly make them for fun.
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  3. #3

    Re: What do people prefer??

    Yeah I'm working on my first track now and having a lot of fun with it. It's a mix between easy and medium, where after a section that requires some maneuvering the rider is rewarded by having to gun the bike for some big jump,crazy explosion, or horrible things falling on his head
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  4. #4

    Re: What do people prefer??

    Originally Posted by Elements1992
    I prefer quick paced fun tracks, thiers too many people out thier who focus on extreme tracks, i admit thier good with nice detail but they sort of fustrate you, your not achieving a well-known time for completing them or anything, while i quick fun paced track you can ride over again and just chill
    For my maps, i dont make them medium (maybe sometimes people find them hard, but they just might be noobs ) but i mainly make them for fun.
    Agree, i love fun tracks that i can play again, some tracks are too long though, like sebbbi said in one post, one minute max or maybe minute 1/2 is good length, some tracks are like is this **** ever going to end.
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  5. #5

    Re: What do people prefer??

    i like a bit of both but more emphasis on the pick your way through technical half. i like a tough obstacle at each checkpoint basically, but it can be fast and fun aslong as it's not a breeze by it quickie part, then its just out of place. i'd vote for not quite that slow-paced but technical if there was an option for it
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