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How Would I Go About This?
on a level im currently in the process of making...i wanted to put a creature like thing between two platforms and to then knock something off the end of one platform to cause an explosion which would make the creature fall down. would i just attach a trigger from the explosive barrels to the creature or is there something else i would have to do?
many thanks
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Re: How Would I Go About This?
I don't mess with triggers much, but I think you could put a explosive teetering on the edge of the platform. Have the player go through a trigger that turns physics on the explosive, so it will fall onto the creature. Now to make the creature fall down I'd assume just make another trigger for the player to go through a little later that triggers physics on the pieces of the creature. Timing would be hard for my idea though. Maybe others could explain a better idea
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Re: How Would I Go About This?
As always something can be done a lot of different ways. Optik had a good idea to have an explosive tettering on the edge (physics OFF) and when you hit the trigger (turning physics ON) right in front of the explosive it will fall off. Another way you could do this is use an explosive barrel and sit it next to the edge with physics ON and make the player push the barrel over the edge.
When the barrel falls from the platform it can pass through a trigger down below causing more explosions maybe and turning physics ON for your monster. Are you going to keep the monster in one peice when he falls? Because if so, you can't activate physics on physical objects glued together they simply fall apart. You have to activate physics indirectly using a small object which holds the monster up until the trigger turns physics ON for the small object allowing him to fall over.
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Re: How Would I Go About This?
you could always hide the explosive, trigger explode/break so when you go through the trigger it explodes and the creature falls with it, that would be sick sort like it is blowing up
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Senior Member
Re: How Would I Go About This?
The way I did it in my Ahriman map is I put a Big Bomb with physics turned off hidden inside the monster's head, you have to push an explosive barrell off a ledge and when the explosive barrels hits the trigger on the monster's head, it activates the physics on all objects used to build the head, including the big bomb and it all explodes and fall apart.