1. #21
    sebastianaalton's Avatar Trials Developer
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    Re: What would you pay for DLC?

    I personally would like to see many new hard tracks, and harder medium and easier extreme tracks. Huge majority of players who buy the DLC pack have already passed all beginner, easy and medium tracks, and have learned all the game basics. Bringing more easy tracks and easy medium tracks would be a huge mistake, as all the potential DLC buyers have passed this point of the game and find these tracks dull and boring, and not challenging enough.
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  2. #22

    Re: What would you pay for DLC?

    Originally Posted by sebbbi
    I personally would like to see many new hard tracks, and harder medium and easier extreme tracks. Huge majority of players who buy the DLC pack have already passed all beginner, easy and medium tracks, and have learned all the game basics. Bringing more easy tracks and easy medium tracks would be a huge mistake, as all the potential DLC buyers have passed this point of the game and find these tracks dull and boring, and not challenging enough.
    Completely agree.
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  3. #23

    Re: What would you pay for DLC?

    Originally Posted by sebbbi
    I personally would like to see many new hard tracks, and harder medium and easier extreme tracks. Huge majority of players who buy the DLC pack have already passed all beginner, easy and medium tracks, and have learned all the game basics. Bringing more easy tracks and easy medium tracks would be a huge mistake, as all the potential DLC buyers have passed this point of the game and find these tracks dull and boring, and not challenging enough.
    I would hate to see no "easy" tracks in the DLC. The challenge is, of course, getting platinums on those tracks. Getting platinum on Groundhog Begins was far more challenging than playing through any of the extreme tracks (also notice on the leadearboards that far fewer people have platinum on that track than, say, bronze on Inferno II). My experience with the game is that I've had the most fun getting platinums on all beginner, easy and medium tracks. I'm currently going through the hard tracks getting 0 faults and that's far more of a chore (still fun though ).

    By just making hard tracks I think you'll lose a lot of potential buyers who like the easier and faster tracks (unless I'm the only one). My personal hope is that you have a good mix of difficulty, maybe something like this (by quantity): hard medium > hard > easy medium, easy extreme > hard extreme, easy

    Edit: the challenge for you guys would of course be to make the easier tracks challenging.
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  4. #24
    sebastianaalton's Avatar Trials Developer
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    Re: What would you pay for DLC?

    Originally Posted by Brakara
    Originally Posted by sebbbi
    By just making hard tracks I think you'll lose a lot of potential buyers who like the easier and faster tracks (unless I'm the only one). My personal hope is that you have a good mix of difficulty, maybe something like this (by quantity): hard medium > hard > easy medium, easy extreme > hard extreme, easy

    I didn't mean to have just hard tracks. Around 50/50 split between medium and hard would be optimal, with one or two easy/extreme tracks thrown in the mix.

    How about the tournaments in the DLC? Do you like shorter ones better than longer ones? I personally would like to see all the DLC tracks (expect the extremes) present in at least one tournament.

    Originally Posted by ink3i
    This might sound a little quirky or whatever but is it possible that you incorporate some achievements like: Strike!, Unyielding, Full Throttle into the DLC? I don't mean that we have to perform the same acts, I mean that you add some fun little tasks like before.
    XBLA games can add three new achievements worth total 50 gamerscore. I also agree that achievements tied to performing some unusual action in some of the tracks have been the best ones so far. You are going to see some nice achievements in the DLC as well.
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  5. #25

    Re: What would you pay for DLC?

    Originally Posted by sebbbi
    How about the tournaments in the DLC? Do you like shorter ones better than longer ones? I personally would like to see all the DLC tracks (expect the extremes) present in at least one tournament.
    Shorter for me in terms of the amount of tracks, but more difficult in terms of the tracks chosen for the tournaments - ten tracks in a row was too much.
    Hey what about using existing tracks for tournaments, but just changing the lighting of them? This would spice the tournaments up enough to want to play them I'd say.

    So what are the chances of user track global sharing, with records recorded? Is this likely for DLC, or in an update/patch?
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  6. #26

    Re: What would you pay for DLC?

    Originally Posted by sebbbi
    I didn't mean to have just hard tracks. Around 50/50 split between medium and hard would be optimal, with one or two easy/extreme tracks thrown in the mix.
    That sounds great. And even I, who prefer medium tracks wouldn't mind seeing an extreme track that's even harder than Inferno II. I guess a track like that would be a nice gift to the more hardcore players as well.

    Originally Posted by sebbbi
    How about the tournaments in the DLC? Do you like shorter ones better than longer ones? I personally would like to see all the DLC tracks (expect the extremes) present in at least one tournament.
    I wouldn't mind the longer tournaments if there was a way to easily practice on the tracks before attempting a run. Maybe have a list of the tracks where you can select each track to play on individually? As of now, I have no idea what tracks are in the long tournaments (except for the first two-three tracks).
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  7. #27

    Re: What would you pay for DLC?

    Originally Posted by sebbbi
    Originally Posted by ink3i
    This might sound a little quirky or whatever but is it possible that you incorporate some achievements like: Strike!, Unyielding, Full Throttle into the DLC? I don't mean that we have to perform the same acts, I mean that you add some fun little tasks like before.
    XBLA games can add three new achievements worth total 50 gamerscore. I also agree that achievements tied to performing some unusual action in some of the tracks have been the best ones so far. You are going to see some nice achievements in the DLC as well.
    Thanks for the reply there, sebbbi! It's always great to be reassured in what you're getting for your money.

    As for having DLC track-related tournaments - I think that's a great idea because even though the new tracks will add longevity to the game itself, an extra tournament mode or two with the tracks will increase it ten fold. I would also like to see Extreme difficulty tracks implemented into the tournaments, whether it be the one or two Extreme tracks in the DLC or the existing Extreme tracks.

    Yes, most people aren't even going to complete those without going absolutely insane but I believe that the core audience will get a real kick out of those. Just one thing, don't add an achievement were you have to complete that 'tourny' in 0 faults >_>
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  8. #28

    Re: What would you pay for DLC?

    It would be a decent idea to release track packs in seperate difficultys.

    So maybe 'Standard track pack' which includes Beginner, Easy, Medium Tracks

    And 'Extreme track pack' for the good players which includes hard and extreme tracks that way people get to choose a pack for their level.

    Also we reallly need a Micro Donkey track pack

    Don't really care about how much they'd cost 400 for each pack would be Okay but 800 would be worth paying for a good amount of new tracks. I'd pay anything though as i need more tracks
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  9. #29

    Re: What would you pay for DLC?

    Originally Posted by [COLOR="#80FF80"
    sebbbi[/COLOR];0]Bringing more easy tracks and easy medium tracks would be a huge mistake
    Unless they were free I completely agree
    Originally Posted by Brakara
    ....the challenge for you guys would of course be to make the easier tracks challenging
    What?!? A MORE challenging Easy track would then be a Medium track.

    edit:sorry Brakara
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  10. #30

    Re: What would you pay for DLC?

    Originally Posted by billymagnum
    What?!?
    Easy tracks can be challenging. That shouldn't be a hard concept to grasp. Just think why you play them: to get the fastest possible time as you can while beating your friends and getting a platinum medal. Case in point: Groundhog Returns. Last time I checked, only 259 people had platinum on it. So I would say that's a challenging track, as only 0,08% of all Trials players has managed to "master" it.

    Originally Posted by billymagnum
    That makes absolutely NO sense at all. A MORE challenging Easy track would then be a Medium track and you can't have an Easy/Medium track that's HARDER than an Extreme track! That level WOULD be Extreme. WTF?
    Okay, now it's my turn to say "What?!?" I said I wanted an EXTREME track that's harder than Inferno II. How could you possible come to the conclusion above? WTF, indeed.
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