1. #1

    Trigger a multi-parts object?

    Ok. Here's the deal. Let's say I build an object that has many parts GLUED together. Let's say it's a ramp. Then, I want to trigger it with physics. I create the trigger, but when I got to select the object to trigger, what do I do? It won't let me select the WHOLE object. It will select only different parts, and when I do this, only the selected parts fall on the ground, even if they're glued to the others. So how do I trigger the WHOLE thing? That'd be really helpfull, thanks!
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  2. #2

    Re: Trigger a multi-parts object?

    What you need to do is enable physics for ALL parts before you glue it EXCEPT for one piece.
    Then use the trigger to enable physics for that one part and then you should get the desired effect.
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