1. #21

    Re: Cannibal Shogun's Tracks [update] New Map & Videos

    Added your GT, the videos look pretty sick.
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  2. #22
    Just_Shogun's Avatar Community Developer
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    New Map "Trippin' the Sky"

    Trippin' the Sky Racing- Hard
    Sept 15, 2009 For this map I had two goals. I wanted to make a map that took place on rooftops and felt that way so on this map if you fall, you fall far. To that end I'm also a big fan of katamariUK's map City Run but at the same time it kind of bugged me that it starts out on a roof top, but in the map editor it is on the cube layer with the brick surface so that as you go down the sides of buildings, streets and whatnot are all the dirt blocks, so I wanted to see a map with skyscrapers that are using the blocks that look like building walls. I also wanted to work with negative space, I've been having trouble with maxing out my objects so I wanted to build something that took less objects but was still visually interesting. So in this map you get big jumps over big gaps with long falls and of course it wouldn't be a Cannibal Shogun map if things weren't falling apart or exploding as you make your way. This map is part of a series, I also have medium and easy versions that I will be releasing shortly. And to all you frame rate Nazis this map does have a few places were the frame rate slows down a bit. When I was first done with the main layout last Friday the entire map was running incredibly slow, over Saturday and Sunday I probably devoted more hours to trying to fix the frame rate issues than I actually spent building the map. I do this for fun, I don't get paid, I can't spend hours every day trying to get the map running perfectly (on a work day I devote at least 2 to 3 hours to map building, on a non-work day I've been known to spend 12+ hours in the editor), so if you really can't stand frame rate slow down than I'm warning you now, you probably just shouldn't bother. I don't want to be a **** but I've spent over a week working on this map and it's two easier builds, I'd rather not hear a bunch of complaints about the frame rate which I've easily spent 15+ hours getting to the state it's currently in.
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  3. #23
    Just_Shogun's Avatar Community Developer
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    New Map "Trippin' the Sky"

    Trippin' the Sky Racing- Hard
    Sept 15, 2009 For this map I had two goals. I wanted to make a map that took place on rooftops and felt that way so on this map if you fall, you fall far. To that end I'm also a big fan of katamariUK's map City Run but at the same time it kind of bugged me that it starts out on a roof top, but in the map editor it is on the cube layer with the brick surface so that as you go down the sides of buildings, streets and whatnot are all the dirt blocks, so I wanted to see a map with skyscrapers that are using the blocks that look like building walls. I also wanted to work with negative space, I've been having trouble with maxing out my objects so I wanted to build something that took less objects but was still visually interesting. So in this map you get big jumps over big gaps with long falls and of course it wouldn't be a Cannibal Shogun map if things weren't falling apart or exploding as you make your way. This map is part of a series, I also have medium and easy versions that I will be releasing shortly. And to all you frame rate Nazis this map does have a few places were the frame rate slows down a bit. When I was first done with the main layout last Friday the entire map was running incredibly slow, over Saturday and Sunday I probably devoted more hours to trying to fix the frame rate issues than I actually spent building the map. I do this for fun, I don't get paid, I can't spend hours every day trying to get the map running perfectly (on a work day I devote at least 2 to 3 hours to map building, on a non-work day I've been known to spend 12+ hours in the editor), so if you really can't stand frame rate slow down than I'm warning you now, you probably just shouldn't bother. I don't want to be a **** but I've spent over a week working on this map and it's two easier builds, I'd rather not hear a bunch of complaints about the frame rate which I've easily spent 15+ hours getting to the state it's currently in.
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  4. #24
    RedLynxANBA's Avatar Trials Developer
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    Re: Cannibal Shogun's Tracks [update] New Map "Trippin' the Sky"

    Pretty amazing levels!!! Well lit, good riding line, checkpoints are there, good decoration. One of the best tracks ever played. I recommend all to test these masterpieces!

    ***** Fife stars rating
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  5. #25
    Just_Shogun's Avatar Community Developer
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    New Maps: the Sky Trilogy

    Sippin' the Sky Racing- Easy
    Coming Soon This is the easy difficulty version of Trippin' the Sky. When I finished that map I couldn't decide on a lighting set-up so I decided to make a few versions at various difficulty levels with the different lighting set-ups I wanted to try. For this one it's day. The obstacles have been altered a little more this time to make the map easy. The track rides pretty fast, if speed and big jumps are your thing I think you'll enjoy this one.

    Rippin' the Sky Racing- Medium
    Sept 19, 2009 This is the medium difficulty version of Trippin' the Sky. When I finished that map I couldn't decide on a lighting set-up so I decided to make a few versions at various difficulty levels with the different lighting set-ups I wanted to try. For this one it's night. All the obstacles are basically the same, just slightly easier.

    Trippin' the Sky Racing- Hard
    Sept 15, 2009 For this map I had a two goals. I wanted to make a map that took place on rooftops and felt that way so on this map if you fall, you fall far. To that end I'm also a big fan of katamariUK's map City Run but at the same time it kind of bugged me that it starts out on a roof top, but in the map editor it is on the cube layer with the brick surface so that as you go down the sides of buildings, streets and whatnot are all the dirt blocks, so I wanted to see a map with skyscrapers that are using the blocks that look like building walls. I also wanted to work with negative space, I've been having trouble with maxing out my objects so I wanted to build something that took less objects but was still visually interesting. So in this map you get big jumps over big gaps with long falls and of course it wouldn't be a Cannibal Shogun map if things weren't falling apart or exploding as you make your way. This map is part of a series, I also have medium and easy versions that I will be releasing shortly. And to all you frame rate Nazis this map does have a few places were the frame rate slows down a bit. When I was first done with the main layout the entire map was running incredibly slow, over a weekend I probably devoted more hours to trying to fix the frame rate issues than I actually spent building the map. I do this for fun, I don't get paid, I can't spend hours every day trying to get the map running perfectly. I hope you can overlook it and still enjoy the ride.
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  6. #26
    Just_Shogun's Avatar Community Developer
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    New Maps: the Sky Trilogy

    Sippin' the Sky Racing- Easy
    Coming Soon This is the easy difficulty version of Trippin' the Sky. When I finished that map I couldn't decide on a lighting set-up so I decided to make a few versions at various difficulty levels with the different lighting set-ups I wanted to try. For this one it's day. The obstacles have been altered a little more this time to make the map easy. The track rides pretty fast, if speed and big jumps are your thing I think you'll enjoy this one.

    Rippin' the Sky Racing- Medium
    Sept 19, 2009 This is the medium difficulty version of Trippin' the Sky. When I finished that map I couldn't decide on a lighting set-up so I decided to make a few versions at various difficulty levels with the different lighting set-ups I wanted to try. For this one it's night. All the obstacles are basically the same, just slightly easier.

    Trippin' the Sky Racing- Hard
    Sept 15, 2009 For this map I had a two goals. I wanted to make a map that took place on rooftops and felt that way so on this map if you fall, you fall far. To that end I'm also a big fan of katamariUK's map City Run but at the same time it kind of bugged me that it starts out on a roof top, but in the map editor it is on the cube layer with the brick surface so that as you go down the sides of buildings, streets and whatnot are all the dirt blocks, so I wanted to see a map with skyscrapers that are using the blocks that look like building walls. I also wanted to work with negative space, I've been having trouble with maxing out my objects so I wanted to build something that took less objects but was still visually interesting. So in this map you get big jumps over big gaps with long falls and of course it wouldn't be a Cannibal Shogun map if things weren't falling apart or exploding as you make your way. This map is part of a series, I also have medium and easy versions that I will be releasing shortly. And to all you frame rate Nazis this map does have a few places were the frame rate slows down a bit. When I was first done with the main layout the entire map was running incredibly slow, over a weekend I probably devoted more hours to trying to fix the frame rate issues than I actually spent building the map. I do this for fun, I don't get paid, I can't spend hours every day trying to get the map running perfectly. I hope you can overlook it and still enjoy the ride.
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  7. #27

    Re: Cannibal Shogun's Tracks [update] New Maps: The Sky Trilogy

    add me please

    i would love to try all yours tracks

    GT: o iM0NST3R x

    cheers
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  8. #28
    Just_Shogun's Avatar Community Developer
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    4 new videos

    Uploaded 4 new videos last night for some new maps I've been working on.

    Infiltration Racing- Medium http://www.youtube.com/watch?v=muA1m-1gng4

    Sippin' the Sky Racing- Easy http://www.youtube.com/watch?v=89cIh8juw1w


    Rippin' the Sky Racing- Medium http://www.youtube.com/watch?v=0S2LgNGhIkQ

    Trippin' the Sky Racing- Hard http://www.youtube.com/watch?v=if1l4YB0An8
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  9. #29
    Just_Shogun's Avatar Community Developer
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    4 new videos

    Uploaded 4 new videos last night for some new maps I've been working on.

    Infiltration Racing- Medium http://www.youtube.com/watch?v=muA1m-1gng4

    Sippin' the Sky Racing- Easy http://www.youtube.com/watch?v=89cIh8juw1w


    Rippin' the Sky Racing- Medium http://www.youtube.com/watch?v=0S2LgNGhIkQ

    Trippin' the Sky Racing- Hard http://www.youtube.com/watch?v=if1l4YB0An8
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  10. #30

    Re: Cannibal Shogun's Tracks [update] New Maps & Videos

    I have sent a request on xbox live hopefully you can find me some space soon

    Gt original tonyg
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  11. #31
    RedLynxANBA's Avatar Trials Developer
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    Re: Cannibal Shogun's Tracks [update] New Maps & Videos

    Posted your tracks to our Twitter also. (just opened so not much people but anyhow)
    http://twitter.com/RedLynxGamer
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  12. #32
    Just_Shogun's Avatar Community Developer
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    Re: Cannibal Shogun's Tracks [update] New Maps & Videos

    Originally Posted by ANBA
    Posted your tracks to our Twitter also. (just opened so not much people but anyhow)
    http://twitter.com/RedLynxGamer
    sweet! thanks, homie.
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  13. #33
    Just_Shogun's Avatar Community Developer
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    Re: Cannibal Shogun's Tracks [update] New Maps & Videos

    Originally Posted by ANBA
    Posted your tracks to our Twitter also. (just opened so not much people but anyhow)
    http://twitter.com/RedLynxGamer
    sweet! thanks, homie.
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  14. #34

    Re: Cannibal Shogun's Tracks [update] Now with Video!

    Originally Posted by PlayingMantis
    Originally Posted by PlayingMantis
    Love your tracks, some of my favorites. Glass Road is amazing! Wish I could get platinum though...I'm so close
    I guess I got platinum on Glass Road after a few more tries, barely made it.
    Guess I didn't get Platinum after all, I swear I saw the platinum medal in the track list, but now it's gold. Maybe I just saw the medal from a different level that was above or below Glass Road. Has anyone gotten it yet? I think the platinum time may be impossible.
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