1. #11
    QcChopper's Avatar Senior Member
    Join Date
    Mar 2012
    Posts
    1,924

    Re: Cannibal Shogun's Tracks [update] New Map - "Night Shift"

    Hey CS, I'd love to try your map Night Shift but I don't see it!

    EDIT: Ok got it now, tried it, it pissed me off and I quit but I liked it lol, it's part of the fun, i'll get to it back later Good job.
    Share this post

  2. #12
    Just_Shogun's Avatar Community Developer
    Join Date
    Jan 2010
    Location
    Helsinki
    Posts
    665

    Re: Cannibal Shogun's Tracks [update] New Map - "Night Shift"

    that's funny, dude. i've yet to finish any of your maps for that same reason. what part is giving you trouble?
    Share this post

  3. #13
    Just_Shogun's Avatar Community Developer
    Join Date
    Jan 2010
    Location
    Helsinki
    Posts
    665

    Re: Cannibal Shogun's Tracks [update] New Map - "Night Shift"

    that's funny, dude. i've yet to finish any of your maps for that same reason. what part is giving you trouble?
    Share this post

  4. #14
    QcChopper's Avatar Senior Member
    Join Date
    Mar 2012
    Posts
    1,924

    Re: Cannibal Shogun's Tracks [update] New Map - "Night Shift"

    It was the 2 backwards jump followed by catapult, it took me a while to figure it out, and then it took a couple of tries to get it and then I crashed an inch from the checkpoint, it was my cue right there, I had other stuff to do but don't worry I'll get back to it
    Share this post

  5. #15

    Re: Cannibal Shogun's Tracks [update] Now with Video!

    Originally Posted by PlayingMantis
    Love your tracks, some of my favorites. Glass Road is amazing! Wish I could get platinum though...I'm so close
    I guess I got platinum on Glass Road after a few more tries, barely made it.

    Tried Night Shift, haven't completed it yet. I'm stuck at the beam part and it's irritating me. I think it might be too narrow a window for success, I can't get my guy up to the platform. The best I got was my rear wheel hooked on the edge.
    Share this post

  6. #16
    Just_Shogun's Avatar Community Developer
    Join Date
    Jan 2010
    Location
    Helsinki
    Posts
    665

    Re: Cannibal Shogun's Tracks [update] New Map - "Night Shift"

    the catapult part is difficult, you do really have to stick it just right. the trick is to not use your gas to adjust. if you kill your backwards momentum too much you won't have enough to get up there. when the shipping container comes down your back tire should be right around the cross beam that the catapult beam is sitting on.

    I have posted a new build with a few minor tweeks, one of which is a game camera during that section, not sure if it makes it easier or harder but you get a better view of all the action
    Share this post

  7. #17
    Just_Shogun's Avatar Community Developer
    Join Date
    Jan 2010
    Location
    Helsinki
    Posts
    665

    Re: Cannibal Shogun's Tracks [update] New Map - "Night Shift"

    the catapult part is difficult, you do really have to stick it just right. the trick is to not use your gas to adjust. if you kill your backwards momentum too much you won't have enough to get up there. when the shipping container comes down your back tire should be right around the cross beam that the catapult beam is sitting on.

    I have posted a new build with a few minor tweeks, one of which is a game camera during that section, not sure if it makes it easier or harder but you get a better view of all the action
    Share this post

  8. #18

    Re: Cannibal Shogun's Tracks [update] New Map - "Night Shift"

    Will be adding you shortly your map looks really nice . Great job on the levels
    Share this post

  9. #19

    Re: Cannibal Shogun's Tracks [update] New Map - "Night Shift"

    Glass road is really fun to play. I played it about 5 times and will again in a few minutes. I have a new obsession with nightshift now also thanks.
    Share this post

  10. #20
    Just_Shogun's Avatar Community Developer
    Join Date
    Jan 2010
    Location
    Helsinki
    Posts
    665

    Re: Cannibal Shogun's Tracks [update] New Map - "The Mine"

    Thanks guys for the comments, I'm stoked everyone is diggin' the maps. so how about a new one?

    The Mine Racing- Hard
    Sept 6, 2009 Choose your path. In this map you navigate an abandoned mining operation, there are multiple paths and the lower you go the easier it is (more or less). I had some grand plans for this one but they had to be heavily watered down when I maxed out my objects way earlier than expected. The idea was that the top path would be hard but fast if you can complete fault free but I ran out of space working on the lower path so the second half of the upper path is easier than I intended and the whole thing is much shorter than I wanted. I also had to delete a lot of my decorative objects just to have a enough space to bring the two paths back together, still looks pretty cool though.
    Share this post

  11. #21
    Just_Shogun's Avatar Community Developer
    Join Date
    Jan 2010
    Location
    Helsinki
    Posts
    665

    Re: Cannibal Shogun's Tracks [update] New Map - "The Mine"

    Thanks guys for the comments, I'm stoked everyone is diggin' the maps. so how about a new one?

    The Mine Racing- Hard
    Sept 6, 2009 Choose your path. In this map you navigate an abandoned mining operation, there are multiple paths and the lower you go the easier it is (more or less). I had some grand plans for this one but they had to be heavily watered down when I maxed out my objects way earlier than expected. The idea was that the top path would be hard but fast if you can complete fault free but I ran out of space working on the lower path so the second half of the upper path is easier than I intended and the whole thing is much shorter than I wanted. I also had to delete a lot of my decorative objects just to have a enough space to bring the two paths back together, still looks pretty cool though.
    Share this post

  12. #22

    Re: Cannibal Shogun's Tracks [update] New Map - "The Mine"

    loved bone destruction, totally mad lol. I think you have an affinity with explosives. Also enjoyed the speed of glass run and its just the right length. Night shift looks nice but its very difficult to see what your doing especially getting to the early checkpoints, perhaps increase the brightness of the ambient light just a bit more and place a few more checkpoints. I might just be going blind lol...

    I get what your doing with the explosive section and the slow down, you have made lag work for the scene. I think as QcChopper said slow down isnt part of the game and its something people dont like because it is associated with lag. You could delete 4-5 of those ocean of fires you have in that section and still not lose the idea you got going there. It just needs a few extra fps for the player to be able to control the bike properly.

    Will try your new map. All in all nice work=) your bringing the hollywood factor to trials
    Share this post

  13. #23
    Just_Shogun's Avatar Community Developer
    Join Date
    Jan 2010
    Location
    Helsinki
    Posts
    665

    2 New Videos

    Thanks, akatsuki. I guess maybe I'll be doing an update of that map since I've gotten some good feedback on it. Glad you dig the maps, I think I sent you a message on XBL but your maps are sick as well, nice work.

    ----------------------

    2 New Videos posted today:



    The Mine: http://www.youtube.com/watch?v=nc7d8yVIAu0



    Night Shift: http://www.youtube.com/watch?v=fs6IdVNvoQI
    Share this post

  14. #24
    Just_Shogun's Avatar Community Developer
    Join Date
    Jan 2010
    Location
    Helsinki
    Posts
    665

    2 New Videos

    Thanks, akatsuki. I guess maybe I'll be doing an update of that map since I've gotten some good feedback on it. Glad you dig the maps, I think I sent you a message on XBL but your maps are sick as well, nice work.

    ----------------------

    2 New Videos posted today:



    The Mine: http://www.youtube.com/watch?v=nc7d8yVIAu0



    Night Shift: http://www.youtube.com/watch?v=fs6IdVNvoQI
    Share this post