1. #1

    aurorasi's technical tracks (high detail)

    Hi there,

    I will be making a collection of tracks, all with varying levels of difficulty. All tracks will be nice looking (not plain with just ramps) and will require skill to complete. These are not "hold accelerate, flip at the big jumps and win without crashing" tracks.

    Yesterday evening I made my first track, Technicool V1. So far I have received brilliant feedback so thought I'd share with you all. I will be starting my next track this evening.

    Here is a video of Technicool V1 in the editor

    http://www.youtube.com/watch?v=cnd6X0WdWQQ

    Or you can search for "Technicool V1" in youtube and it should be the first result.

    All of my videos will be in the editor, so that you can work out yourself how to complete them. So far my best time is a 1:06 with about 8 crashes.

    Add me on xbox live if you're up for the challenge and keep an eye on this thread for more technical tracks! Please post your best times and comments on what you think about the track below as the more comments I receive, the more likely I am to create these tracks (no point creating these tracks if nobody plays them).

    Thanks
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  2. #2
    L0RDMelchett's Avatar Member
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    Mar 2014
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    Re: aurorasi's technical tracks (high detail)

    Hi, just had a go on your course. Some nice obstacles in there, very enjoyable. I had two goes, first was 3 minutes something and about 10 faults. Second go was 1:21 and 1 fault. My only criticism is that I think it was quite samey. By that I mean it was basically a procession of obstacles, evenly spaced apart, mostly the same height and length as each other and on ground that didn't differ in height throughout. That said though, I did really enjoy it so it's more something to think about for your next tracks. Will look forward to seeing some more creations from you soon!

    L0RD Melchett

    [Oh, liked the down stairs, drop onto the up stairs bit. Good one that. Reminds me I need to put some stairs in my next course!]
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