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triggers and fire
Im guessing it might of been missed as an idea in the editor but just in case has anyone managed to setup a trigger that turns on and switches off effects such as fire/water. The animation check on effects doesnt seem to do anything only the light comes on and off for the fire.
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Re: triggers and fire
Ive not tryed this, Next time I'm on my xbox ill try it and report back with my findings.
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Re: triggers and fire
it's a particle effect, and there appears to be no control over those. you can turn off the light though? that IS a helpful feature to keep in mind I think because people could get better performance turning off those lights sometimes. too many lights = mega lag areas.