1. #1

    How long did it take??

    Hey guys, just wanted to know how long it took to actually get the level editor working properly and fully optimised??
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  2. #2
    sebastianaalton's Avatar Trials Developer
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    Re: How long did it take??

    It took the whole project life cycle (almost a year). Level editor was the first thing we implemented after getting basic technology working on Xbox 360. All built in tracks are created with the same level editor that is included in the game retail version. Editor has been constantly improved during the project, and a lot of work effort has been used to make it as good as possible. Compared to the old internal Trials 2 editor, the new editor is much faster to use and it never behaves oddly or crashes. You can create new levels much faster and make them look better with considerably less work. The new level editor is one of the main reasons why Trials HD tracks have so much more graphics detail and physical interaction compared to previous Trials games.
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  3. #3

    Re: How long did it take??

    Originally Posted by sebbbi
    It took the whole project life cycle (almost a year). Level editor was the first thing we implemented after getting basic technology working on Xbox 360. All built in tracks are created with the same level editor that is included in the game retail version. Editor has been constantly improved during the project, and a lot of work effort has been used to make it as good as possible. Compared to the old internal Trials 2 editor, the new editor is much faster to use and it never behaves oddly or crashes. You can create new levels much faster and make them look better with considerably less work. The new level editor is one of the main reasons why Trials HD tracks have so much more graphics detail and physical interaction compared to previous Trials games.
    cool, i cant believe how many tracks people are gonna make, and cant wait to see what the xbox community are going to come up with!! i think im gonna make some recreations of old tracks from trials 2!! and the old trials games too!!
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  4. #4

    Re: How long did it take??

    So if you work hard, you should be able to have Trials 3 for PC out by christmas
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  5. #5

    Re: How long did it take??

    It's painful to read something about a game I'm not gonna play cause it's not available on PC... I might end up not browsing this part of the forum anymore
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  6. #6
    sebastianaalton's Avatar Trials Developer
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    Re: How long did it take??

    IMPORTANT!

    I cleaned up this thread as it started to become a fighting ground between fans who supported Xbox 360 and who supported PC. We do not want these forums to downgrade to a fighting field between fans supporting/hating different console manufacturers and/or computer devices. If you have any disputes, please take them to private messages or use the already existing opinion threads in Trials HD and Trials 2 SE forums. We want to keep the information threads clean to help all players to easily find the information they are looking for. Thanks for your cooperation!
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  7. #7

    Re: How long did it take??

    Meh, fine. Sorry for that.
    I'll keep my opinions about this issue for myself.
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  8. #8
    sebastianaalton's Avatar Trials Developer
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    Re: How long did it take??

    Originally Posted by ObeliX
    Meh, fine. Sorry for that.
    I'll keep my opinions about this issue for myself.
    Opinions are always welcome. I only cleaned the thread of posts that included insults and bad language towards other users.
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