number one at the moment in IGN xbla section!!!!
http://xboxlive.ign.com/
^ Congratulations! I'm willing to bet that after people who haven't heard of this game yet download the demo, it's going to become huge.
And number two in most popular at Xbox Live Arcade category on GameTrailers.com.Originally Posted by ANBA
http://www.geeks.co.uk/5171-trials-hd
My advice would be to get yourself some points and get this as soon as possible. It’s not only one of the best Xbox Live Arcade titles ever, it’s also a front runner for game of the year.
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Hope you guys dont forget us early supporters when you start getting awards and acclaim![]()
Just Picked this Up last night. Love it!! played till 3 in the morning and got up at 6 to go to work. Great replay value and lots of beer warming.
My review is long overdue but I really wanted to be thourough in my exploration of the game.
I love this game, It's one of my favorite games ever. So many things have been done right about this game: it's gorgeous, fluid, action packed, quick to get into, hard to master, long lasting appeal, loading times (or absence of it) and I can go on like that for a while. The editor is really a powerful tool and I love it, even though I am a slow worker in it.
I feel like I have to focus this review on the less shiny stuff. Like playing Trials, making a game requires lots of trial and error and we become better for our mistakes, so I won't waste too much time about what was done right, because it's kinda obvious. Also I won't bother with the limitations forced by MS i.e. 100 tracks per memory unit, 100 friends etc because I know this wouldn't be an issue for a PC sequel.
What I feel could be improved.
-Braking sensitivity: I felt lie the brakes were quite a bit too responsive, I have been playing a lot and I don't feel like I am in control of the brakind for this reason, but also for the next reason:
-Reverse while braking/reverse too abrupt: This has to be the most annoying thing, I'll quote my friend who is a bike junkie: "When you are an observed trials rider, your brakes are your life" and I have to agree, many times I happened to fall left of an obstacle because of this obvious flaw.
-No UNDO in the editor: That feature is a must for any editing tool.
No way to edit control schemes. A fully customizable control is needed here, nothing less. I can't count how many time I accidentally hit the BACK button and start a track from the beginning, it can cause lots of frustration.
Overall bike stiffness: Not so much a big issue, but the bike feels really stiff and a little too bouncy, but not the good kind of bouncing like in Trials 2 SE, this is in no way a big deal but I feel like the bike could bounce a little less and shocks could absorb more. To resume it better: Wheels should bounce a little less and shocks should bounce a little more (for the trials bike at least).
User content menus: No way to know who made which track, no way to sort tracks, those menus are not very efficient.
I think this game is a must on everyone's X360 and I would rate it 92 out of 100.
all a must indeed. especially the undo and level sorting
Anyone else think the bike could be faster in terms of going down huge ramps. You come to a huge slope/drop and get all excited but then the speed is a little anticlimactic not a big deal but id like to go faster without a booster