1. #1

    No anti alaising? [NOBUG]

    No matter what I do I can't seem to get AA to do anything in this game for my HD 4870 at all and I've tried every mode.

    Is there some secret?
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  2. #2
    sebastianaalton's Avatar Trials Developer
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    Mar 2014
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    2,455
    Trials 2 SE graphics engine is a deferred renderer. Deferred renderers are not compatible with the standard hardware MSAA antialiasing (that can be enabled from your driver control panel).

    Some hardware vendors (NVidia and ATI) have made special "hacks" to their drivers to make their MSAA antialiasing compatible with some most popular games with deferred renderers (like UT3, Bioshock, etc). Sadly Trials 2 is not supported directly by any manufacturer.

    On DirectX 10 it's possible to implement good hardware antialiasing on deferred renderers also. However we didn't have time to implement a DX 10 version of Trials 2.
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