1. #11
    sebastianaalton's Avatar Trials Developer
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    Originally Posted by thepeganator
    I don't use the audio, I've always selected no audio as I listen to music instead.

    I only installed Vista again last week with the drivers, how new are the new drivers?
    If you have selected "No audio" from the start dialog, then the game doesn't even use the X-Fi, so the problem must be elsewhere. The newest drivers are around 2-3 week old, if I remember correctly.

    Btw. have you forced antialiasing enabled from your graphics card control panel, or some other setting that could cause problems with the game (such as transparency anti aliasing)?

    [OOPS! Accidentally deleted your post I was replying to. At least I got something saved in the quote]
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  2. #12
    Originally Posted by sebbbi
    Originally Posted by thepeganator
    I don't use the audio, I've always selected no audio as I listen to music instead.

    I only installed Vista again last week with the drivers, how new are the new drivers?
    If you have selected "No audio" from the start dialog, then the game doesn't even use the X-Fi, so the problem must be elsewhere. The newest drivers are around 2-3 week old, if I remember correctly.

    Btw. have you forced antialiasing enabled from your graphics card control panel, or some other setting that could cause problems with the game (such as transparency anti aliasing)?

    [OOPS! Accidentally deleted your post I was replying to. At least I got something saved in the quote]
    I was wondering where the hell my post went...

    I have the latest drivers on the Creative website, and the same thing happened with the drivers before anyway.

    No I'm not currently forcing anything through the nVidia control panel, but I have before, and the same thing happened as is happening now.

    There are new nVidia drivers out now, I shall give them a try as soon as I can.
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  3. #13
    New drivers still give the same problem.

    I hear there will be new WHQL drivers out sometime next week, for the first time since december last year.

    I'm holding out for them.
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  4. #14
    Tried playing again today.

    Got glitching followed by a blue screen caused by the same driver.

    I played 3 hours of TDU earlier though, so it still has to be Trials :/
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  5. #15
    Glitching and pausing still happens with the update too.

    Is playable though... atm.
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  6. #16
    Hang on in there for the WHQL's mate.

    I used to get similar problems playing WoW.
    Random triangular artefacts that would either flicker or let me see 'through' the game world.
    Also had that annoying monitor problem where the screen would blank almost at uncannily at the moment I needed it most.
    Every other game was fine.

    Tried cleaning the HSF to improve temps (although I notice you play Crysis, and I doubt Trails2SE puts more load on the system than that. I'm assuming temps are fine)

    Tried no end of driver updates with no joy.
    Various game updates wouldn't fix it, ended up rolling back to an older nVidia driver with limited features but a vaguely playable display.
    Blizzard finally fixed it in a patch.

    My father has Trials2SE installed (hehe, 62 and mad for a car or bike game ...Motorsport addict )
    He runs a 6500 (I think, will need to double check that) and suffers the same glitches you do. In his words.."The palettes keep flickering")
    He runs XP not Vista also if that helps in the diagnosis any.
    I'm going round this weekend to try and sort his drivers to a playable state for him.
    If I find a version that works I'll be sure to let you know

    As this is a game, not driver issue, and you might have to wait a while unless the devs can source the issue and fix it pronto.
    Rolling back might at least help you save your ranking, but it'll probably hurt the likes of Crysis
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  7. #17
    Nvidia WHQL certified drivers 175.16 are now out, got them this morning. Are these the ones you were waiting for? Am hoping for a performance boost with these!

    Cheers
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  8. #18
    sebastianaalton's Avatar Trials Developer
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    Originally Posted by thepeganator
    Glitching and pausing still happens with the update too.

    Is playable though... atm.
    Your issue seems awfully similar that this issue. He solved the issue by clocking his graphics card back to manufacturer default.

    http://www.redlynxtrials.com/forum/viewtopic.php?t=407

    You could try to underclock your GPU a bit to see if this helps.
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  9. #19
    Originally Posted by sebbbi
    Originally Posted by thepeganator
    Glitching and pausing still happens with the update too.

    Is playable though... atm.
    Your issue seems awfully similar that this issue. He solved the issue by clocking his graphics card back to manufacturer default.

    http://www.redlynxtrials.com/forum/viewtopic.php?t=407

    You could try to underclock your GPU a bit to see if this helps.
    I had this problem on one of my kids systems which had a BFG 8800GT OC2 in it. My other two systems were fine (9800GTX and an 8800GTX Ultra). I tried the card in both of the other systems and the problem went with it. I down clocked the card to BFG's standard OC settings and it has worked ever since. IMO Trials 2 stresses graphics cards more than most games and this causes the nvlkddm/black screen/freeze error. I should mention that the 8800GT did crash once or twice in a couple of other games (Crysis being one of them) again, since down clocking there have been no crashes in anything else.
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  10. #20
    Hey I had a problem once when I was playing trials and suddenly I saw all these sparkly shiny artifacts and then I got a blue screen of death,
    I thought my computer had just given up and died, but when I restarted it everthing worked fine
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