My god that was a tough one to get, more specifically finishing Inferno flawless. My fingers hurt.
![]()
Wow, Superhuman so quickly. Both QcChopper and mrT played almost 100 hours before getting it.
Thanks guys.
Quickly? Sure didn't feel that quick I tell you. Last Friday Inferno was the only one I needed to get a flawless run on and I decided I wasn't going to play another map until I did so.
"How many licks does it take to get to the center of a tootsie-pop?"
"How many restarts does it take to get a flawless run on Inferno?"
We'll never know....we'll never know...
(can't count that high)![]()
ROFL! You certainly deserved the Superhuman award. Inferno is a beast to tame. Many players already hate me for creating it. You should newer let a coder design and create levelsOriginally Posted by Brax0n
There are 2 new levels made by me in the first level pack (released later this week alongside v1.06 patch). First version of my new "Domino Effect" level had two obstacles that were hard as Inferno obstacles. However both ANBA and Sipe found it too frustrating, so I had to made it a bit easier (it's pretty much comparable to Medium 8 - Final Exam now). The level still has two extremely challenging alternative shortcut routes for all of you who have a love/hate relationship with Inferno. And as I have promised earlier, I will someday make "Inferno II". It will be a dynamic track, with super frustrating parts (objects falling to your head obviously, and sections that need just correct speed to get passed)![]()
*cough* *cough*Originally Posted by sebbbi
Back to topic: congrats Brax0n! Welcome to the club.
Which obstacle do you find most annoying or do you just hate the track in gerneral
Simon
I actually like Inferno now, I have 32 faults on it though. I don't like the part where you have to drop onto the small beams, I always fault there. I fault a lot at the part right before that but its different.
"Which obstacle do you find most annoying or do you just hate the track in gerneral?"
Actually I really like Inferno. Has it's frustrating moments for sure (I'm working on the Inferno achievement now). I think the part I struggle with the most is the triple platforms. The toughest for me to learn was the first obstacle.