Was just thinking how cool it'd be to have a small level with just one ramp at a distance, build up your speed, and try to get as high as you can...whilst still on the bike - no bailing!!
....or maybe bailing too, if you get a good spin on you could fling your man upwards!!
...
is it just me, or did that sound rude?![]()
![]()
nope
it doesnt sound rude becuse that makes no sence
but as a mini level its sounds cool
Good Idea, but it should be as they do it in real life then. Shouldn't be too hard to implement a height sensor in the game
And you have to land it to get it to count![]()
Was trying to do that kind of thing in dynamic-4 with lots of boards, but it didnt work that well. But as game mode could be cool. Like counts total amount of meter jumped in y axis.
Both height jump and distance jump game modes would be fun to have (and dedicated levels to these game modes containing big ramps).Originally Posted by ANBA
yup
i think it would be cool to have mini games in it, so you have that and long jump and stuff like that
(sorry sebbi posted about 10 seconds before me)
Well same kind of "minigames" like wheelie and flips.
^agreed^ those 2 types of minigames (high jump and long jump) would be awesome, and levels shouldn't be too long to make so we could have 2-3 of each in no time![]()
You could always do the height one like they do in real life with a moveable bar?
Would be good to try and clear one without tipping the bar. Should be too hard to do with the dynamic objects.