1. #21
    Haha tha looks so kool!
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  2. #22
    QcChopper's Avatar Senior Member
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    Now the devs can have a nice thread in case they run out of ideas. Keep 'em coming!
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  3. #23
    Originally Posted by LASOR


    is this what your saying beanhead??? i think it would be kinda fun if there were a few in a row!!

    sort of lasor you nearly got it but this is what i meant.



    sorry about the size its too early in the morning for me to do a decent one lol
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  4. #24
    sorry for the double post, but actually lasor your idea looks cool aswell, and yeah a few of them in a row would be good, as long as they're spaced out enough so you can get some speed up.
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  5. #25
    sebastianaalton's Avatar Trials Developer
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    Goood ideas. I was just planning "Inferno - Part 2" in my mind and it's going to be a dynamic level of course
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  6. #26
    QcChopper's Avatar Senior Member
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    Originally Posted by sebbbi
    Goood ideas. I was just planning "Inferno - Part 2" in my mind and it's going to be a dynamic level of course
    There's only one thing that comes to my mind right now... inferno-2: HELL YEAH!
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  7. #27
    sebastianaalton's Avatar Trials Developer
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    Originally Posted by QcChopper
    There's only one thing that comes to my mind right now... inferno-2: HELL YEAH!
    I was actually going to borrow some ideas from a "cool" flash game called Owata

    http://www.youtube.com/watch?v=05wWKrZ_z00

    Here you see the first room in the game, and how to complete it... sadly the player dies in the next room
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  8. #28
    QcChopper's Avatar Senior Member
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    @ sebbbi:

    This game looks hard, I can't really picture what in this can be put in Trials but I do trust that you know what you are doing.
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  9. #29
    sebastianaalton's Avatar Trials Developer
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    Originally Posted by QcChopper
    This game looks hard, I can't really picture what in this can be put in Trials but I do trust that you know what you are doing.
    I have some ideas
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  10. #30
    well ive seen my idea before somewhere but i cant remember where, but it is pretty simple.


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