1. #1
    Aza404's Avatar DoC Shoutcaster
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    BS2 - Rebalancing list

    Dear Champions,

    With the Base Set 2 coming up very soon, here is the latest list of rebalancing changes that will be implemented in the Base Set 2 card pool.

    Enjoy,
    Aza

    [Edit] - Notes from the designers :

    With Base Set 2, we decided it was time to revisit some cards that has a set of requirement that doesn't fit our guideline anymore. When we started, requirements were set to fit with the cost of a card, but that's not the best way to design a card. So we went through all the creatures we have so far and changed those we think are not compliant to our current guidelines. These are not to be considered as buffs or nerfs but as a recalibration that just happens to change the power level of a card.

    Please note that we also have some nerfs/buffs that are going to be adressed in another thread.


    Academy

    Glyph-Carved Golem
    Req. 4/4/0
    Now Req: 3/4/0


    Haven

    Imperial Guard
    Req. 5/0/0
    Now Req: 4/0/0

    Eleonore
    Req. 5/2/0
    Now Req: 3/3/0

    Blazing Glory
    Req. 6/1/0
    Now Req: 5/2/0

    Tithe Collector
    Req. 1/0/0
    Now Req. 0/0/1

    Vestal
    Req. 4/1/0
    Now Req: 3/2/0

    Sister
    Req. 2/1/0
    Now Req. 1/2/0

    Griffin Battle Priest
    Req. 2/3/0
    Now Req. 2/2/0


    Inferno

    Chaos Imp
    Req. 4/0/0
    Now Req: 1/0/3

    Breeder
    Req. 2/1/0
    Now Req: 1/1/0
    Now called Gravid breeder

    Chaos Sorceress
    Req. 6/1/0
    Now Req. 5/2/0

    Breeder Mother
    Req. 4/1/0
    Now Req: 3/1/0

    Hell Hound
    Req.1/0/0
    Now Req: 0/0/0

    Void Arbiter
    Req. 3/2/0
    Now Req: 2/2/2


    Necropolis

    Atropos
    Req. 5/0/0
    Now Req. 4/0/1

    Namtaru Channeler
    Req. 2/3/0
    Now Req: 2/2/0

    Banshee
    Req. 6/3/0
    Now Req. 4/4/0

    Moonsilk Spinner now a melee shooter

    Decay Spitter now a melee shooter


    Sanctuary

    Naga Tactician
    Req. 2/0/0
    Now Req: 1/0/1
    Is now a melee Shooter

    Kensei
    Req. 6/0/0
    Now Req: 5/0/0

    Shanriya Priestess
    Req. 4/1/0
    Now req. 3/2/0

    Okane no Okane
    Req. 3/0/0
    Now Req: 2/0/1

    Stream Singer
    Req. 2/1/1
    Now Req: 1/1/1

    Sayama Spy
    Req. 2/0/1
    Now Req. 2/0/2

    Sayama Champion
    Req. 2/0/0
    Now Req. 3/0/0


    Neutral

    Dark Assassin
    Req. 2/0/0
    Now Req. 3/0/0

    Wandering Bard / Raider / Magic Peddler / Soothsayer
    Req. 2/0/1
    Now Req: 1/0/2

    Helexian Librarian
    Req. 2/0/0
    Now Req. 0/0/2

    Moonsilk Spider
    Req. 2/3/0
    Now Req:0/3/0
    Now a melee shooter

    Pao Hunter
    Req. 2/0/0
    Now Req: 1/0/0

    Blind Brother
    Req. 3/0/2
    Now Req: 1/0/3
    Now a melee shooter

    Void Wraith
    Req. 3/1/0
    Now Req: 2/1/2

    Void Keeper
    Req. 4/1/1
    Now Req: 3/1/2

    Pao Deathseeker
    COST 3
    NOW COSTS 4

    Greater Water Elemental now a melee-shooter
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  2. #2
    tyzc69's Avatar Junior Member
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    Excuse my silly question, but does this mean that all the creatures of this list will be part of the Base Set 2?
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  3. #3
    Kimundi's Avatar Senior Member
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    No, we are also rebalancing creatures that will be played only in the Open format
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  4. #4
    Revalon's Avatar Senior Member
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    Banshee with even more magic
    Really hope that there will be some great cards for Necro Fortune in the future.


    All those spiders (like Decay Spitter) being melee-shooters is nice. No more not being able to put a Spitter because back row is full
    Also, a Decay Spitter affected by MoN might be something to fear.


    Tutors cost changed to 1/0/2 (from 2/0/1)
    don't know. Could make me put a Peddlar in my Shaar Kitten OTK, but with the uniques change I don't know if I'd really need it...


    Pao Hunter at cost 1
    Take this gabusan!

    Also don't know. Definitely not bad, but might be better if it was in BS2, as it's just a card that newbies will use instead of their factions 2-drops (now 1-drops) cause they don't have them.
    Also another card that Crag can play at 0 cost.


    Dark Assassin now 3/0/0
    Ok, no more Crag turn one two DAs. Don't know what to think about it but won't complain now.


    Pao Deathseeker at cost 4
    Should I be happy about it? Maybe, maybe not. It has been requested some time ago, but those voices have been silent for a while. Will mostly weaken rush decks I think (and make the Bridge double Pao much more expensive).


    I'm really looking forward to see some opinions on this, and then how it will change things.
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  5. #5
    I have a question. You wrote about might, magic and fortune costs, but nothing about resources. Will there be any changes when it comes to resources cost ?
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  6. #6
    jkk89's Avatar First 1700 ELO! Hooah!
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    Originally Posted by Revalon Go to original post
    Banshee with even more magic
    Really hope that there will be some great cards for Necro Fortune in the future.
    Banshee got a HUGE buff (same as Atropos). Now Seria 4/4/3 is to be feared.

    Tutors cost changed to 1/0/2 (from 2/0/1)
    don't know. Could make me put a Peddlar in my Shaar Kitten OTK, but with the uniques change I don't know if I'd really need it...
    Again, HUGE change. It will turn the whole meta upside-down. Really.

    Pao Hunter at cost 1
    Take this gabusan!
    Pao Hunter still cost 2, they only changed the might requirements...


    Pao Deathseeker at cost 4
    Should I be happy about it? Maybe, maybe not. It has been requested some time ago, but those voices have been silent for a while. Will mostly weaken rush decks I think (and make the Bridge double Pao much more expensive).


    I'm really looking forward to see some opinions on this, and then how it will change things.
    Pao will be still played as it is necessery weapon against controles. Ignatius got a huge buff considering that he can play 3-4 Chaos Imps now.
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  7. #7
    Hantziie's Avatar Senior Member
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    hmmm... so... where is Stronghold nerfs?
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  8. #8
    I really like seeing some 0 might creatures which helps address the main reason Invokers always seemed at a disadvantage. Also, its nice to see the list being rebalanced isn't just BS2 cards, and that Open format is going to not become an abandoned "anything-goes" format. Combined with the Atropos change, I love the Banshee change. The biggest drawback to playing Banshees in general was you had to go to 6 might, and most necro decks only went to 5 might for Atropos only. Those cards are definitely finding themselves a spot in my BS2 Seria deck. I don't think the change to Paos will effect them too much, they're too good not to use for decks that use them, even at 4 cost. DA's having a 3 might requirement might change up more than a few rush decks as you're not gauranteed have 3 might by the time you have 2 resources unless using specific heroes.
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  9. #9

    nerfs WOW

    Originally Posted by Aza404 Go to original post
    Dear Champions,

    With the Base Set 2 coming up very soon, here is the latest list of rebalancing changes that will be implemented in the Base Set 2 card pool.

    Enjoy,
    Aza





    Haven

    Eleonore [super health boost!!!!]
    Req. 5/2/0
    Now Req: 3/3/0

    Tithe Collector [push into fortune haven - interesting!!]
    Req. 1/0/0
    Now Req. 0/0/1


    Inferno

    Hell Hound [brave step]
    Req.1/0/0
    Now Req: 0/0/0

    Void Arbiter [nerf!! but i like]
    Req. 3/2/0
    Now Req: 2/2/2


    Necropolis

    Atropos [huge]
    Req. 5/0/0
    Now Req. 4/0/1

    Banshee [huge]
    Req. 6/3/0
    Now Req. 4/4/0

    Moonsilk Spinner now a melee shooter

    Decay Spitter now a melee shooter [huge]

    Necro in BS2 format is just getting huge buff's - wow and thank you from a necro player!!

    Sanctuary [haven't played enough sanc to comment]

    Naga Tactician
    Req. 2/0/0
    Now Req: 1/0/1
    Is now a melee Shooter

    Kensei
    Req. 6/0/0
    Now Req: 5/0/0

    Shanriya Priestess
    Req. 4/1/0
    Now req. 3/2/0

    Okane no Okane
    Req. 3/0/0
    Now Req: 2/0/1

    Stream Singer
    Req. 2/1/1
    Now Req: 1/1/1

    Sayama Spy
    Req. 2/0/1
    Now Req. 2/0/2

    Sayama Champion
    Req. 2/0/0
    Now Req. 3/0/0


    Neutral

    Dark Assassin [llololololololol]
    Req. 2/0/0
    Now Req. 3/0/0

    Wandering Bard / Raider / Magic Peddler / Soothsayer [a good change, more of a spread build involved]
    Req. 2/0/1
    Now Req: 1/0/2

    Helexian Librarian
    Req. 2/0/0
    Now Req. 0/0/2

    Moonsilk Spider [evil laughter comes from the necro corner]
    Req. 2/3/0
    Now Req:0/3/0
    Now a melee shooter

    Void Wraith [good change]
    Req. 3/1/0
    Now Req: 2/1/2

    Pao Deathseeker [not in bs2 and now legs chopped off, still playable but gstyle diff]
    COST 3
    NOW COSTS 4
    (this one is a straight up nerf)

    Greater Water Elemental now a melee-shooter
    Some really interesting changes, i like having a spread build to use "specialised" creatures - this in itself is a good way to balance these cards out. it almost seems the dev's are preparing us for the next coming cards and how these new cards will boost each faction, overall - some good brave decisions.
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  10. #10
    Revalon's Avatar Senior Member
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    Originally Posted by jkk89 Go to original post
    Banshee got a HUGE buff (same as Atropos). Now Seria 4/4/3 is to be feared.
    Sure, the 2 might less is huge, especially as I like playing Seria (which now goes from 5/4/3(4) to 4/4/3(4) and can include Banshee - yay) I'm happy about it. And I think decks without magic (Fleshbane) won't care if it's 3 or 4, it's too much anyways.



    Originally Posted by jkk89 Go to original post
    Again, HUGE change. It will turn the whole meta upside-down. Really.
    k, I'm not really in the competitive side of the game, just playing ladder mainly, and not very active lately. Never really used Tutors.

    At least I think to see it slow Kelthor a bit, as he needs to increase destiny to tutor his FF. Also, it makes the use easier for no-might-decks.


    Originally Posted by jkk89 Go to original post
    Pao Hunter still cost 2, they only changed the might requirements...
    Strange. Somehow was sure it was the cost that was decreased... *head->wall*
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