Great game spoiled with F2P-mechanics. At a certain point (gold on Hilltop Ghetto) the game just grinds down to a halt.
As a longtime fan of the series on xbox, I would've gladly paid 5€ for a "regular" Trials game on iOS, and would've spent countless hours climbing up the leaderboards, as I do with Trials Evolution, still. But this game, this, excuse of a game, this makes me want to puke.
Thank you for the feedback.
I also would support an upfront cost over IAP. If the game has IAP I'll pass no matter how good it is. Make it a premium game with a fair price and I'll be all over it. Leave out the F2P and thinly veiled tactics to nickel and dime consumers
Originally Posted by ShiftySamurai Go to original post
Hello,
I know this is no longer early but I did get this game early on in it release and have played it quite a bit. I quite enjoyed the physics and gameplay as well as the characters and artwork (if a little cartoonie compared to other REDLYNX games).
When I first got this game I played until I could play no more. What I mean is I got to the Hill Top ghetto. I worked on the hilltop ghetto so much that I actually got to the last obstacle on the track but I was unable to continue because I'd crashed 99 times and that is the limit. hahaha This was before the A.N.B.A. addition. I have since picked up Trials Frontier again and I am happy with the new missions and tracks. I still haven't been able to complete Hill Top ghetto but I have seen that its possible, however I could hardly imagine achieving GOLD. I do hope Ubisoft and Redlynx work us into actually being able to complete Hill Top Ghetto with their up coming patches etc.
Also I am one the people who cannot ride the maurader due to blueprint pieces but I see that will be addressed shortly.
Thanks