I didn't progress the story or go near forts until I had the Jackdaw well upgraded, I just hunted bigger ships 'till I could get enough for decent armour and all round firepower. You will have to sneak around some places and stay outside the Really big ship detection ranges. Once you get some upgrades you can take forts out while dealing with a few ships at the same time. My biggest annoyance is the hand combat, it doesn't fell as smooth as previous games and stealth missions early on can be a real pain.
From the start I knew the emphases was going to be on ship warfare, I mean playing a pirate pretty much sums it up. I'm enjoying this one better than AC3 though, one thing I do find strange is the weapons, you can get throwing knives but can't buy them, so far I've picked up 2 and I'm 50% or so through the story with most of the map locations revealed! what's that about?
I think it's so you don't get an insta-win long range weapon like we have had for the past AC games. Throwing knives, crossbows, bows, etc.Originally Posted by Gazzaho Go to original post
In AC4 there is a blowpipe that incapacitates enemies but it doesn't kill them, which I like a lot because it emphasizes stealth a lot more in my opinion, instead of just slamming away guard with your crossbow or bow.
Yeah but the knives are a bit redundant, aren't they? You get the guns quickly and you can do pretty much, with them what you can with the knives although guns are a lot louder, the only mission where I saw a throwing knife used was the first, I think Templar hunt, where Opia used one to kill in the hunting challenge, I used the first knife there too to try it. As for the blowpipe, it does work similar to the poison weapons in previous games although you are right, I do like the time constraint imposed by the "stun" dart, but again the berserk dart is more effective if somewhat unpredictable.Originally Posted by xx-pyro Go to original post