1. #1

    Oleg and Ilya (Luthier) and their new DCS WWII flightsim - need your help.

    Hi everyone!!!

    For those who don't yet know Ilya is releasing a new WWII flight sim in conjunction with DCS (makers of Lock On, Flaming Cliffs, DCS Mustang etc).
    Oleg is partaking in the project the role of consultant and overseer and general advisor.

    The development of the game will partly be funded by us, the flight sim community, by means of donations. IF the sum of 100,000 dollars is reached by donations then development of the game will commence. If more money than this is raised then more features will be added.

    Donations are to be made to the 'Kickstarter' link below. If the goal of 100,000 dollars isn't reached then backers won't be charged anything.


    Those wanting to back the project can do so here (you can chose the amount you want to donate, and the 'rewards' you wish to receive):

    Kickstarter link

    http://www.kickstarter.com/projects/...ently_launched




    Forums
    DCS WWII Forum

    http://forums.eagle.ru/forumdisplay.php?f=294

    Main thread with posts by Luthier

    http://forums.eagle.ru/showthread.php?t=109847


    Donations start at 1 dollar. The basic game will be free for anyone to use and includes 3 flyable aircraft, but a donation of 40 dollars will enable you to fly all of the planes in the initial release of the game.

    Flyable Aircraft:

    • Republic P-47D-28 Thunderbolt;
    • Supermarine Spitfire Mk IX;
    • Messerschmitt Bf-109K-4;
    • Focke-Wulf FW.190D-9 (from DCS: World);
    • North-American P-51D Mustang (from DCS: World).



    Non-Flyable Aircraft:

    • Boeing B-17G Flying Fortress;
    • Messerschmitt Me.262A-1.



    This is an excellent chance for us to show our grattitude to Ilya and Oleg for all the hours of enjoyment they have brought us over the years.

    major-setback
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  2. #2
    The Base goal of $100,000 was reached a couple of days ago.
    With 8 days left for raising funds towards the Stretch goals there are 1582 backers having pledged $111,385.

    Shortly before it was reached Ilya changed some of the stretch goals to be a little more easily attained.
    Intermediate stretch goals!: http://www.kickstarter.com/projects/...4/posts/606729
    Originally Posted by Ilya @KickStarter
    Hello everyone, We're almost there! We've almost reached the goal. That is amazing.

    I think the backing pace slowed down a bit because everyone feels that the base goal is pretty much there, but the very next stretch goal is so far it's virtually unreachable.

    We need smaller stretch goals, and we need to make them good. I've asked about this in the comments yesterday and received overwhelming support.

    The thing is, after the base 100K we are hitting the no-internal-funding zone. Features begin to cost what they really cost. We need to raise a lot more money for individual line items. 150K seems like a very reasonable stretch goal to add, but we can hardly do anything for the extra 50K. Definitely not a map and definitely not a whole new plane. The only thing we can try to squeeze in for the 50K is a cockpit for the 262, and that's only because we are already doing the AI version.

    So, the new stretch goals will be as follows:

    100K: Base

    150K: Flyable Me.262A-1 jet fighter

    275K: Normandy map extended North to include Southern England (up to but without London)

    425K: Flyable B-17

    Moving the 262 up allows us to create an attractive stretch goal at the lowest cost possible of all. This pushes back the flyable B-17 by the same 50K, but I think it's worth it.

    Please help us get there! If you've already backed the project, please consider increasing your pledge. If we all put together, everyone who pledged $40 or higher gets the Me.262 for free in the initial release!

    And if you have not yet backed, please consider doing so. Even backing at the $1 level helps. That still gets us a little closer to our goals, and most importantly shows the overall level of support. This project is not just about the dollar amount, but about community support. The number of backers shown next to the project is extremely important! We're currently at 1,378 backers and $97,293. If we can get to 2,000 backers by the project's end, even if that means only adding a single dollar from these new backers, that is still going to be an amazing showing.

    Please remember that backing at even the $1 level allows you access to backer-only updates, polls, and discussions. We will be interacting with the community a lot in the months between the end of the KS campaign and the initial release. We are currently discussing our 3rd party content development options internally. A decision will be reached next week as to the exact extents, but some level of involvement is virtually guaranteed. We will almost certainly do a backer-only something, perhaps an SDK, perhaps some other tools. So backing at even the $1 level will allow you to either get directly involved in modding and expanding the game, or just to access the internal updates on the progress.

    Thank you everyone for your support and for your enthusiasm. Let's keep pushing forward!

    PS Some of you noticed that the P-51s in the previous update had no weight with the gear struts fully extended. Everyone responsible has been dealt with. Struts have been compressed. Apologies extended.

    Wheels
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