Originally Posted by
ScoutViking
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A lot of good ideas in this thread. I would love to see other venues, especially europe. but im a bit of a story nut so it would have to fit in storywise.
the way i have seen it possible is going on specific missions out of new york. One of the main objectives for the Division is to find the origin of the disease and expedite the development of a cure. Perhaps this will involve traveling to areas outside of america(or inside) to smaller areas like the area sorrounding a WHO lab or inside a abandoned military installation, could work like a form of dungeon.
Apart from that i would like to see more equipment and such stuff, it actually gives a reason to continue salvaging and exploring areas you have entered. also:
1) New kinds of missions and "incidents". for example, the devs have stated that random events such as ambushes, attacked police personel and stuff is in. new and different ones adds to the game not going stale and predictable(defiance: where you know what is going to happen based on how cars are parked).
2) The natural faltering of society, it would be quite improbable that the city would look the same after say six months after society started crumbling. For example: Hotspots(like policestation) could change and stop being a police station and instead be staffed bu a local militia, the skins of npc's could change to look more ragged and less societal.(even if police still exist, they might not wear policeuniforms because they are worn out and no new ones are coming) also vegetation, trees and stuff could change to look like more time has passed.
3) New story arcs. the story is partly about finding a cure right? how about each DLC(or other addition) comes with a clue that sends you off in a specific direction(perhaps a Lab in france) or the original terrorists orchestrating some incidents(riots, fires, occupations, misinformation) that you have to stop.
4) General map layout changes, by destroying certain houses, changing locations on critical locations and Darkzones. this would force players to regularly change tactics and favorite travellocations.
Another big part for me is how the DLC is released.
I would much prefer to have small updates come often rather than like one big every six months. kind of like how the secret world does(or tries to) with once a month. or how hellgate said they would with small stuff shucked in all the time(almost as content was implemented as it was compleated) this might be hard on consoled(ive heard about patching issues) but i still think it would be great.
but the idea is that one day you log on and the darkzones have changed, or a certain location is unreachable, or there are widesperead riots in the entire city.
and as said before, im really hoping this game is going to be awsome.