There are three things that Farcry 4 must have:
1) More clever AI. All you needed to do n FC3 was to pick a sniper gun and shoot everyone from safe distance. It was way too easy even on hardest difficulty level. The enemy barely sought cover nor did it understand where the shots came from. In reality snipers don't shoot freely knowing that this would give their position away. Hence the AI must have a way to know where you are approximately hiding and shooting from and come after you.
2) The enemy must have a way to retake liberated outposts. That makes the game come alive. Imagine how cool it would be if you would beef up the defences in an liberated outpost to stop the enemy to retake it again easily.
3) FC3 gave away too easily XP points. The last mission gave alone 5000 XP to make sure you are maxed out. Stop holding hands of gamers. Dont spread XP like candy, let us earn it!
Oh man what a great thread. I'd like...
- future dlc packs for the editor, (new textures/objects/effects/vehicles,)
- as many options for hosts of multiplayer games as possible
- vehicles/animals/ammo/physics in mulitplayer maps
- a custom multiplayer mode (escape/race/explore/build/anything) and you would select it
Multiplayer
RANKED /// UNRANKED /// CUSTOMS
- a proper camera system or lack there of for the intro gameplay in multiplayer or preview picture... Because in FC3 there was this terrible dark filter which made every map preview look the same.
- and if you have time a lobby system and working multiplayer (those are optional.)