I discuss the size of the map in the police station in the first post of the "What We Know" thread under the Game Area section. It's pretty massive. If there are other police stations with maps of different parts of New York City (Upper Manhattan and Queens) the game area could be the entirety of New York City. Currently though it looks like the black map was just the same area as on the police map though. Still a good size for an open world game.
The devs have specifically referred to what they are working on now as the "New York episode" there is talk about expanding the game to include other cities (They did not say as DLC, but they specifically said not as a sequel). So as I have said elsewhere, I would not be surprised to see London or Paris within a year of launch.Originally Posted by DannyBox88 Go to original post
No doubt about it.Originally Posted by roribeedm Go to original post
Lets hope The Division is not going to share map size fiasco that Defiance has brought. Trion Worlds Devs used to say the map is huge thats why we got vehicles at the beginning of the game blah blah blah but really map on Defiance is small if you compare it to other mmos and is a big let down from my point of view. Also I hope that the variety of locations will be great and diverse but what we have already seen so far in the e3 demo environment looks astonishing and very promising. Keep up the good work.
Ubisoft please take notes on the map sizeit needs to be enormous
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One important thing to remember. The devs have not tagged this game as an MMO. They've been calling at an Online Open World RPG. When directly asked if this was an MMO their response was "You can call it what you want". Think of this more as a sandbox game than an MMO. Think Saints Row or GTA 4, more than WoW.Originally Posted by B4l00n Go to original post
As for "variety of locations", walk down the streets of your city and that's about as diverse as it's going to get for the most part. Just picture garbage piled everywhere, broken windows, and looted stores. There isn't going to really be that much diversity. After all this isn't Fallout, this is New York City a year and a half from now (Roughly), 3 weeks after the plague hits. There won't be many collapsed buildings unless a gas main blew.
I completely understand your point of view but I only mentioned that because of Defiance where beginning are was really great and then the midlle areas where the last locations were absolutely crap. I actually read somewhere that The Division is supposed to be some sort of mmo rpg thats why I wrote about issues with Defiance and I actually complemented The Division how great the locations look and if they will keep the same standard for the rest of the game it is going to be the one game to look out for![]()
I imagine this to be in similar scope in map size to the GTA series but even more so in that u can explore highly detailed interiors.... I hoping most if not all the buildings you can explore for food and water, similarly to the way the demo teased. I understand it would be an enormous undertaking making every building accessable especially since the interiors from what we saw in the police station are so detailed but as long as there's decent amount we really can't complain... I imagine that this is going to be a seamless ever expanding world with new expansion packs that venture into rural areas and other cities. But we know so little I wish it was coming out at launch of the new systems! Grrr