Took all this information from Loomers interview - http://www.youtube.com/watch?v=w8nXLl80VnU
1. Fights are harder, enemies attack faster and do more damage.
2. You get killed in 2 shots
3. This was done to enforce player stealth
4. How guards are placed in the world also enforces stealth.
5. Working on AI for almost full development
6. When they started development they wanted: Naval, Boarding and stealth.
7. Edward has more stealth tools, one is a blowpipe. It is a ranged stealth tool and isn't used to kill, but manipulate AI.
8. Tweaked detection rules
9. Can manipulate the AI better
10 Still working on making the combat harder but fun.
11. In the main story there are basic objectives now aka "Go kill this guy"
12. Less hand holding, you can do anything you want to complete the objective.
13. When attacking another ship, you can also do this stealthy by swimming to that ship.
14. 100% Sync objectives dont tell you how to kill people. Eg "For this mission, use stalking zones"
15. You can go below deck in the Jackdaw. You have a captains cabin which you can access whenever and the cabin allows you to customise the ship and Edward as well as giving you access to your fleet.
16. Multiplayer characters will be in the game.
17. Some side missions flesh out character development of some of your recruits
18. One commitment they wanted to make is to make a POLISHED game looking at core mechanics and naval
19. If a system isn't good enough, they either cut or try to fix it to make sure it is polished.
20. Feedback from AC3 has been taken into consideration and they have huge play tests every week
21. Caribbean open world is the most fresh thing they have made.
22. Over 50 locations, 3 of the locations are city, over 75 sandbanks/beaches.
23. Made sure that player is always motivated, always has something to do.
24. All side stuff has gameplay value which was tough to do but fans will be pleased.
25. There is a demo shown at E3 that involved killing 2 brothers (which we haven't seen)
26. Because the world is massive and lots to explore AMBIENT MUSIC IS BACK!
27. Seashanties are collectables, music sheets used to make crew sing lovely songs to you.
Doubt it. All this stuff seems pretty standard tbh.Originally Posted by Shahkulu2013 Go to original post
^This, they made promises last year they couldn't deliver at all and they were all different things not done previously. Still...be skeptic.Originally Posted by pacmanate Go to original post
All these things are small things but dont seem like they will be cut. I cant see a feature there that would be taken out. Sure you could argue difficulty when it comes out but that is all opinionOriginally Posted by sidspyker24 Go to original post
Well like Ashraf said, the missions are more direct and tasks are more simple. I am sure they wouldnt do more hand holding. If anything, hand holding requires more effort to execute in a game.Originally Posted by Shahkulu2013 Go to original post
Originally Posted by pacmanate Go to original post
More direct missions & simpler tasks ?? - Don't get too excited , That description also fits AC3 sidequests perfectly .![]()