Read this form the what we know thread
All I can say is what a let down. I was hoping this would have a proper persistent world with pvp something to look out for at every turn. Kinda like dayz but without zombies. This is just a coop pve game now. If they split zones in to pve and pvp it will be at the cost of the size of the zones. I thought finally consoles where gona get some proper large shooters like all the ones I love on PC but I guess not.Each player has their own Persistent world, when players join a team they will share one player's persistent world for the duration of that team (Not sure which player but most likely the team leader)(Stated in the Gamespot interview)
i don't know if it's a bad thing or not,
not everyone go at the same speed in game,
for example i do not want see a bunch of pvp enemies come near me and destroy me just because its full open world
and it will not be very rp if there is 50 people in the same street so it look logical to have separate the world
Love how you've dismissed an entire generation of consoles and their developers before they've even been released.
Also you didn't read everything did you? Have you even watched the gameplay trailer?
" This is just a coop pve game now" - No. No it's not. It has PVP area's called Dark Zones.
Go read up on everything before creating a QQ post.
they most likely doing it that way so another group or clan wont wait till you killed all the enemys and jump in and take ur supplys and rewards but for some reason im thinking there just playing around with that because if they were in just the leaders world the other groups wouldnt be able to attack them once they flagged themself ready for pvp with the flare for extract so im thinking its a full persistant world with like MMO dungeonsOriginally Posted by Rabban666 Go to original post
What is this "PLAY the game" you speak of...?Originally Posted by DannyBoy2k Go to original post![]()
its a mmo lol like if you played DC universe when you went to do a mission inside a bulding it would be like a small duegon for just you and your party but when you leave the building your back into open world outside the buildingOriginally Posted by skebod Go to original post
Think about this. Single persistent world. Limited number of locations. Hundreds of thousands of people going for those same points. No one will ever be able to do anything in the game because we'll wind up with event campers. If everyone has their own persistent world each person can go after each objective, not have to worry about "I can never get any good loot because other people are jumping on missions I want to do.