I could play the game for about 3 minutes on minimum with my GTX 260 Black Edition from XFX running on driver version 260.99 (because this is the only driver version that runs Source, along with many other things, stable on this card) before dropping to an EXTREME framestutter, waiting about 3 minutes for the game to pre-render and display about 20 frames, rinse and repeat after that point. After upgrading my drivers to 314.22, which I was really hesitant to do because nothing else is stable with 314.22 using this card, but lo and behold the time period before stuttering actually INCREASED to 15 minutes, and many frustrating bugs with AO and lighting effects disappeared.
The thing that REALLY fixed the issue, though, was using the DXTory trial to lock my framerate at 30. I only had one crash after my 8-hour play session that followed (because DXTory crashed, not the game), and none afterword. It seems the game just pushes the GFX card too hard to meet whatever arbitrary framerate it has been assigned to reach. Also note VSync did not help.
SYSTEM SPECS (might be useful):
Asus P8P67 PRO
Intel Core i7 2600k@3.4~3.8 GHZ
16GB (4x4) Corsair VENGANCE RAM
XFX GTX 260 Black Edition
And some really **** generic, bottom-of-the-barrel SATA WD hard drive pulled out of a 2002 Dell.
I really hope this helped at least one person, the game is actually fun once you can play it stable for more than an hour, it's possible to really get lost in it just for all the silliness.
I have a support ticket but today is Sunday so I wont hear for a couple days maybe. I have been playing the game since launch and eventually the game freezes and notifies me it has stopped working. I have used 314 and now 320 drivers on my GTX580 SLi cards. Other games run totally fine on the system so I think something is going on with Blood Dragon.Originally Posted by Ubi-Mush Go to original post