1. #1
    Ltdash's Avatar Junior Member
    Join Date
    Apr 2013
    Posts
    18

    Getting bored already...

    So played for 2 days, played bout 10 games and 9 of them was vs undead I've lost some and one some but it's just boring going up againest undead ALL THE TIME, honestly what is it about them? why does everyone have such a hard on for them?
    Share this post

  2. #2
    gut0w's Avatar Junior Member
    Join Date
    Dec 2012
    Posts
    19
    i play for a longer time but its true, most of decks are necropolis
    Share this post

  3. #3
    Its a mystery.
    Share this post

  4. #4
    Yes, Necropolis is very strong, in this game and in Heroes VI.
    Share this post

  5. #5
    The only undead problem is he can call back from the grave 4 times fortunes,spells and creatures,creatures even in a large number...it's hard enough to kill banshee,atropos and ghost dragon once...High Hp,Poison,Incorporeal(50% dmg reduction and if it unbalanced he get the lower damage,from example from 3 dmg which normaly is 1.5 he gots 1 not 2),life steal and instant kills...This is why everybody plays it and inferno too,this 2 factions even from low level can win many gamesjust with a few strong cards...but the problem is the inferno is not a very viable deck in late game but necro is from the begining to the end,he dont have a downfall like others...

    You cannot deploy strong creatures because necro will:-Instant kill 2x4+4 2 cost creatures+shantiri ruins=4 in total necro can instant kill any of you creature 12 times and instant kill 4 2 resource creature in total 16 instant kills(+ ariana)
    -Poison-because only haven got heal/cure AND POISON NEWER EVER FADES UNTIL IT'S DISPELLED or CREATURE DEAD you are dead and in bonus same creature can stack up his poison to be more imba


    Let's not only complain but give some suggestions too:-Poison could fade after 1 turn if its not renewed by an attack from the poisoner or another poisoner creature then will stack up+remain one turn
    The Poison could act in the end of your opponents turn instead of supply phase
    ''Call Back's from the Grave'' could be limited,you can call back the same fortune/spell card just once/game the is out and 2xtimes the same creature it's still imba but the player is forced to put more cards in his deck to play and not after getting a spell/fortune/monster card to replay it for maxim 4 turns

    P.S. Necro creature dont have much damage this is right but for example:a Fate Spinner,4 cost creature 2 damage 1 retaliaton 7HP and 2 poison could easily take down any of you creatures:Attack 2 damage+2 poison that means a total of 4 damage in one turn(because you can do nothing to stop poison damage except regeneration)the he will survive any retaliation thanks to his high hp and will retaliate+1 damage so you cannot fight a fate spinner with an 5 hp creature or less and the poison will not fade until:Creature Dead/Dispelled or somehow taked back in hand.
    Share this post

  6. #6
    atm i am playing against inferno 7 out of 10 times (1000-1100 elo)
    before i had to play against kat or siegfried nearly every game (500-1000 elo)
    it will change if you get higher elo so i'd suggest...stop whining, start thinking and crush them.
    Share this post

  7. #7
    Originally Posted by sz_roland Go to original post
    The only undead problem is he can call back from the grave 4 times fortunes,spells and creatures,creatures even in a large number...it's hard enough to kill banshee,atropos and ghost dragon once...High Hp,Poison,Incorporeal(50% dmg reduction and if it unbalanced he get the lower damage,from example from 3 dmg which normaly is 1.5 he gots 1 not 2),life steal and instant kills...This is why everybody plays it and inferno too,this 2 factions even from low level can win many gamesjust with a few strong cards...but the problem is the inferno is not a very viable deck in late game but necro is from the begining to the end,he dont have a downfall like others...

    You cannot deploy strong creatures because necro will:-Instant kill 2x4+4 2 cost creatures+shantiri ruins=4 in total necro can instant kill any of you creature 12 times and instant kill 4 2 resource creature in total 16 instant kills(+ ariana)
    -Poison-because only haven got heal/cure AND POISON NEWER EVER FADES UNTIL IT'S DISPELLED or CREATURE DEAD you are dead and in bonus same creature can stack up his poison to be more imba


    Let's not only complain but give some suggestions too:-Poison could fade after 1 turn if its not renewed by an attack from the poisoner or another poisoner creature then will stack up+remain one turn
    The Poison could act in the end of your opponents turn instead of supply phase
    ''Call Back's from the Grave'' could be limited,you can call back the same fortune/spell card just once/game the is out and 2xtimes the same creature it's still imba but the player is forced to put more cards in his deck to play and not after getting a spell/fortune/monster card to replay it for maxim 4 turns

    P.S. Necro creature dont have much damage this is right but for example:a Fate Spinner,4 cost creature 2 damage 1 retaliaton 7HP and 2 poison could easily take down any of you creatures:Attack 2 damage+2 poison that means a total of 4 damage in one turn(because you can do nothing to stop poison damage except regeneration)the he will survive any retaliation thanks to his high hp and will retaliate+1 damage so you cannot fight a fate spinner with an 5 hp creature or less and the poison will not fade until:Creature Dead/Dispelled or somehow taked back in hand.
    Have u even played necro lately Fate spinner is 6 hp from a long time a go
    Share this post

  8. #8
    Insolentius's Avatar Member
    Join Date
    Apr 2013
    Location
    Tuzla, Bosnia & Herzegovina
    Posts
    32
    New players can choose between Haven, Necro and Inferno factions for their starter deck. I guess most opt for the Necro faction because it's, I don't know, the coolest? I knew nothing about the game and I chose them regardless. Why? Because they were my favourite faction ever since HoMM III.
    Share this post

  9. #9
    It's an unfair selection Inferno was never as popular and haven is traditionally boring.
    Share this post

  10. #10
    it's odd though , as inferno is the best faction to start with in this game .
    has the best non rare cards out there .
    Share this post