Hey Ubisoft, your games are top notch, and I'm a fan, but I've noticed more profanity in your games these days. I recently picked back up the Assassin's journey with Revelation and the amount of profanity is exponentially greater than your previous games. Watch Dogs looks fantastic, but would you consider implementing a profanity filter option? If there's no way for me to block it other than muting all the voices I will either not buy it or return it. I don't know if the support base for this kind of option is large, but it will affect my future game purchases. Business wise, I think adding this sort of optional filter would widen your player base. I hear enough profanity elsewhere, I'd to be able to relax and slit some throats without hearing R rated words. Thank you for hearing me out, Nic.
Other players, please comment on how you feel about the possibility of implementing this option. Would you object to it or support it? Don't worry about hurting feelings, but try not to flame haha. Thanks.
This is some great *****-****** here. Ha ha, just kidding. I actually would love to have a profanity filter implemented in the game. As you said, I can hear all of these "lovely" words elsewhere, and would like to have some relaxation of playing the game (especially with the little siblings around) and not having to worry too much about the amount of muting the cinematics due to a bunch of cursing. :P Perhaps the Watch_Dogs developers could do what Black-Ops did and maybe have a "skip scene" or "filter language" option, that would be pretty cool. However, watching the trailer for the game, I believe I heard the F-bomb drop and the S word as well. Anywho, I am glad someone else feels the same way I do. Thanks for posting. :-)
P.S. I used Shift+8 for the asterisks (*). Ha ha, not a big fan of foul-language.
Mmm, well AC games are all rated 15 except for AC3, and AC3 didn't have much foul language at all. The reason it was "okay" in Revelations and Ezio games was because you didn't know what they were saying unless you had subs.
Anyway, as it is an 18+ game, you are going to get profanity, sex, blood etc. Maybe all at the same. Time. :O
I too would appreciate something like this. My reasoning is this: Why not broaden your market by creating the option to make it less offensive? Seriously. It can't be super difficult. More games need these kinds of features. LA Noire would be so much better if instead of having to straddle naked corpses while investigating them, they were in their underwear.
You're going to purchase a game where you can kill people on the street with a gun, run them over with a car or even "slit some throats". And you're telling me that you are considering not buying it if it doesn't have a feature in which you can block profanity? Get off your high horse and sack up. But in the end it's your decision not to buy it, and I don't see this concern effecting a large pool of people.
I'm not considering not buying it. Calm down. I don't see this happening, but would it hurt anyone if it did? Would it hurt Ubisoft to broaden their audience like they did with AC by allowing you to turn the blood off?
Games benefit from choice. They also benefit by allowing people to experience the game in a way that they enjoy. Can anyone who played Splinter Cell Conviction not say that the horribly canned AI dialogue benefitted from its excessive use of profanity? Not without lying, no. SCC deviated from the other games and took intelligent ai conversation and turned it into "I'm going to get you F*** - Face!" It was outright silly from the start. Will Watch dogs be that silly? Probably not, but adding a profanity filter would not be difficult and it would broaden their audience.
or maybe the OP should get his/her priorities straightOriginally Posted by Bastiaen Go to original post
Hey guys, thanks for posting.Originally Posted by nitres15 Go to original post
I want to express that I'm not on a high horse hahaha. I don't think I'm better than any one else or anything along those lines. I would like to point out, however, that what players are going to do in this game is fictional, and morally I hope none of us will go around slitting any one's throats or doing half the things that we can do in the AC series and this game when it is released.
I don't really have the desire or think that I will be legittimatelly be affected by any of these games to go "bust a cap" in any one's noggin or hack a cell phone to gain access to one's bank account. These are fictional things, in-game that is, that I don't think I'll be doing any time in the near or extending future. However, what I do know is that what we hear affects us. From music, to conversations, to what we hear in games like these, all of these things that we hear can affect us and do, and I'd rather not have profanity enter my thoughts any more than they have to.
These games tell a story, if you will, and I'd like to experience the story without profanity. Is killing something I'm going to do by accident; is murder; is theft? No, but it is very easy for profanity to slip out of our mouths. Profanity is everywhere and thus we are more influenced by it. I would simply like to reduce it's presence in my life with the option to filter it in games that I love from Ubisoft. Yeah, I think parents would allow their kids to play their games more, and I believe there are others out there, as some have already expressed their desire also, who would appreciate this kind of filter.
Like I said I'm not on a high horse, but I don't think I'm going to play a game where F bombs are dropped more frequently than yo mamma jokes in elementary school. It's not just F bombs either; it would be good to just be rid of it all. Hey, thanks for hearing me out, and forgive any grammar errors as I'm tired. Take it easy yo.
I'm by no means speaking from experience or any position in which this knowledge would be available to me, but wouldn't it be extremely time consuming to add this feature to a game that is so massive and includes such painstaking detail already (to basically make 2 versions)? And this game is about immersion into an urban setting, one with urban drivers and street shootings. If anything I believe I'd be taken out of the immersion if I heard things like "Gee dang it, you shot me!" or "Hey bozo, thanks for cutting me off!" I'm sorry, it might just be me, but I can only see the hypocrisy in the argument of censoring profanity in a violent game.