FYI- This scenario points out all the problems with the anticipatory movement system, It is virtually impossible to get through this scenario without the system getting the movement wrong and screwing you up. You want to move around a crate, and he stops at the corner and leans. You try to move across the top of a crate, and he crouches at the edge instead. Plus the x-ray vision where the guards can see through the crates and masts and spot you anyway. It has reached the frustration point to where I am about three seconds from unloading this game and never touching another Ubisoft game. Did this not get tested at all, or what?

In the future, test this crud better.