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  1. #1

    I want my weather!

    Sixty hours of gameplay not counting mod testing, so actually about 80 hours, and only two minutes of rain, with another 2 minutes of wind (unrelated). That is - it rained ONCE for a whole two minutes, and then 15 minutes later it got windy for another two minutes.

    I did some digging and others have the same experience. I thought it was baked into the map, but others claim they are getting rain all the time (some quite literally).
    So did Ubisoft just invent the most non-Random Random number generator, or weather only active for those with the Predator pack? I have noticed people mentioning it rained when they were
    hunting the Thylacine (or around there), which lead to my initial conclusion about being area specific.

    I want to force the weather (mod) to be more active as the Vanilla calm and idyllic stuff is really, really boring. Figuring out why it is not working on some systems is the first step into
    modifying the files to make it queue from the time of day (if it cannot be truly random).

    Cheers!
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  2. #2
    I have seen a lot of people making similar comparisons to both FC1 and 2, stating both had elements that were better.

    I have been able to track down overrideenvironment.lua which should allow us to tie it to an action that can be called. The problem is that I cannot find one single file in the game that actually uses this, so I cannot be sure of the format. Their commenting leaves a lot to be desired.

    Anyone have any experience with it, or know if their call system is forgiving (e.g. leave something out and it becomes a null by default)?

    Once I can bind a weather change to a key, then I can begin working on a random trigger system that changes the weather 4 times a day. One other thing about overrideenvironment is that it includes a variable for transition time - so the weather change does not have to be so abrupt after all.

    Cheers!


    EDIT - OK, so rain still does not work properly. So much for Dunia 2 being a new engine, though I cannot be sure that this did not come from a FanFan (Fanatical Fan). Rain apparently will clip through most 'solid' objects in the game. I guess they had problems figuring out how to manage their colliders too. Well that still leave the other weather effects to try and trigger like back in FC2.
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