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  1. #1
    MANF4CE's Avatar Member
    Join Date
    Dec 2012
    Location
    UK
    Posts
    104

    The LAG is unbelievable in MultiPlayer for PC customers.

    God almighty..........!!


    It is so bloody LAGGGGGGGGGY.


    When are Ubisoft going to realise that P2P is USELESS for PC !!!!

    You need to release server files for your paying customers.

    This is getting beyond the JOKE !!!
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  2. #2
    +1 Really getting beyond a joke ,ps dont move this like you did with other 2 about mp and p2p
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  3. #3
    It really is starting to get stupid now, since i bought the game i have never been able to play an hour solid without the server dropping never mind the nearly constant host migrations.
    You have a really balanced multiplayer game here dont spoil it with this ****ty p2p system it just does not work.
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  4. #4
    Stop moaning, at least you can get on multiplayer all i get is the stupid message in my sig ! lol
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  5. #5
    Originally Posted by DuckMuzzle Go to original post
    Stop moaning, at least you can get on multiplayer all i get is the stupid message in my sig ! lol
    I feel for you mate but it does not get much better once you get connected, like i said its got good balanced gameplay but the p2p sysyem is taking all the enjoyment out of the game for me.
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  6. #6
    i agree. i dont play multiplayer because of it. i live in NZ and get connected to people from europe which gives me at least a 3 second delay for bullets to register >.<
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  7. #7
    This would be very big if it had ds ,the thing that is putting the rest of our clan off buying this game is ****ty p2p
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  8. #8
    RAPXTOR's Avatar Senior Member
    Join Date
    Aug 2012
    Location
    Portugal
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    1,016
    The problem is not P2P itself, you guys already played other P2P games that dont have this issues, they try to rip off the Cod system, wich doesnt need to rent servers, only one server based on the dev for the users profiles and playlists, the diference is, the P2P of Cod works as intended, and the P2P of Ubisoft doesnt work at all, it cant Handle migrations, doesnt chose host by quality(Giving the Host unfair advantage because is connection cant handle to much players), doesnt select region and most of the time loses connection by itself.
    Sure that we all agreed that server browser and DS are far better than P2P, but if they learn how to built a proper P2P system, in the end it not that bad was it is now.
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  9. #9
    It really is starting to get stupid now, since i bought the game i have never been able to play an hour solid without the server dropping never mind the nearly constant host migrations.
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  10. #10
    Originally Posted by RAPT0R0 Go to original post
    The problem is not P2P itself, you guys already played other P2P games that dont have this issues, they try to rip off the Cod system, wich doesnt need to rent servers, only one server based on the dev for the users profiles and playlists, the diference is, the P2P of Cod works as intended, and the P2P of Ubisoft doesnt work at all, it cant Handle migrations, doesnt chose host by quality(Giving the Host unfair advantage because is connection cant handle to much players), doesnt select region and most of the time loses connection by itself.
    Sure that we all agreed that server browser and DS are far better than P2P, but if they learn how to built a proper P2P system, in the end it not that bad was it is now.
    To me it really looks like they should make the system check the upload / download bandwith... If less than 800kb/s dl and 100kb/s upload they shouldn't let the players host. Most hosts seem to have a 2 meg internet, or even worse.
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