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  1. #1

    Far Cry 3 - MAP EDITOR IMPROVEMENTS

    map editor needs these things - who agrees

    ability to throw rocks!!
    Ability to add attatchments to weapons
    addition of the weapons wheel
    c4, mines, molotovs, etc
    knife!!
    Perks such as takedown!!! (for stealth)

    ubisoft need to listen to this, please. It would make the game absoloutely perfect.
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  2. #2
    Originally Posted by ThomasRedfern12 Go to original post
    map editor needs these things - who agrees

    ability to throw rocks!!
    Ability to add attatchments to weapons
    addition of the weapons wheel
    c4, mines, molotovs, etc
    knife!!
    Perks such as takedown!!! (for stealth)

    ubisoft need to listen to this, please. It would make the game absoloutely perfect.
    First of all, there ARE take-downs. Second, what's the point of throwing rocks in multiplayer? No one is going to be fooled by that, let alone hear it..
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  3. #3
    Originally Posted by Thirdeyevision Go to original post
    First of all, there ARE take-downs. Second, what's the point of throwing rocks in multiplayer? No one is going to be fooled by that, let alone hear it..
    Your an idiot...
    This is map editor were talking about, not multiplayer...

    Also I for one agree that this should be done along with the ability to publish maps with AI, vehicles, and weapons
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  4. #4
    In FC2 you could just launch your maps on your own server and give them a full run through there. Wouldn't that be better? With vehicles, AI etc of course!
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  5. #5
    Originally Posted by Thirdeyevision Go to original post
    First of all, there ARE take-downs. Second, what's the point of throwing rocks in multiplayer? No one is going to be fooled by that, let alone hear it..
    You can put enemy AI into the map editor and screw around holding off buildings and stuff.
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  6. #6
    Originally Posted by Awsmnss447 Go to original post
    Your an idiot...
    This is map editor were talking about, not multiplayer...

    Also I for one agree that this should be done along with the ability to publish maps with AI, vehicles, and weapons
    The first post was very general and gave no specifics. Chill out. No reason to call me an idiot, junior. The map editor is FOR multiplayer
    http://forums.ubi.com/showthread.php...Single-player)
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  7. #7
    FireKiller88's Avatar Junior Member
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    Originally Posted by Thirdeyevision Go to original post
    First of all, there ARE take-downs. Second, what's the point of throwing rocks in multiplayer? No one is going to be fooled by that, let alone hear it..
    Moron, we're talking about MAP EDITOR. Maybe you are such stupid idiot that you don't understand we're talking about AI IN MAP EDITOR. Of course nobody is so foolish to throw rocks in multiplayer but in singleplayer it's one part of stealth finishing of mission... Also, if map editor is ONLY for multiplayer, why can you put AI in your map, then?
    P.S.: bypassing the comment of this guy the tread is great. I have posted similar thread, check it out on: http://forums.ubi.com/showthread.php...ghlight=editor.
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  8. #8
    Why not just allow everything in the map editor in MP( or even co-OP)? Wouldn't that make more sense? As far as I'm concern, "Test Map" isn't a game mode. I'm not accepting that garbage from Ubisoft
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  9. #9
    TheRealDrewdelz's Avatar Senior Member
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    Originally Posted by Thirdeyevision Go to original post
    Second, what's the point of throwing rocks in multiplayer? No one is going to be fooled by that, let alone hear it..
    Actually, rocks in MP would be awesome. They were in FC:IP and it worked great.
    A thrown rock would show up as an enemy red dot on a nearby player's radar when it hits the ground and make noise. It was a cool mechanic.
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  10. #10
    What we really need in the editor is:
    -the character to move at the same speed as a level 1 character in multiplayer
    -the character to behave the same as in multiplayer (ability to slide, etc)
    --weapon attachments would be cool, but not necessary
    The character can crawl through some windows in the editor, that they cannot climb through in the game.
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