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  1. #1

    Farcry 3 hang-glider controls don't work properly (PC)

    I changed my movement controls to TFGH as I always do for FPS games, but the controls for the hang gliders don't transfer over. In fact, only A works for guiding the glider to the left - all other controls don't work at all. I am unable to steer the glider at all.

    Does anyone know why the control options are so limited for this game as well as how to fix this? I'm actually shocked by how little care was given to the menu and control configurations.
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  2. #2
    I second this. I mapped my keys to IJKL and can only turn left (and that with the DEFAULT 'A' not with my mapped key 'J'. And the funny thing is that I can't go down with that thing unless I have first gone up. Can't use the glider at all.
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  3. #3
    While on the topic of bug reports, I might as well post this here as well.

    When you grab the Undying Bear Skin, the popup message tells you that the Extended Fuel Sling can now be crafted when the bear skin is used for the Extended Loot Rucksack.
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  4. #4

    Me Too..

    I have the same problem. My remap is set to E, S, D, F. I can only turn right.
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  5. #5
    I had problems with the hangglider to, i found that it used the basic controls instead of the remapped after i died like 5 times trying to deploy my parachute with my remapped "ctrl"
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  6. #6
    I am a TFGH user as well and this behavior is unacceptable, even in the handguide/control guide in the menus is says to use the remapped vehicle controls (TFGH) when using gliders, but is simply dosent work.

    This was the exact same problem as they had in Far Cry 2, but was patched. I have tried to modify the C:\Users\"UserName"\AppData\Local\My Games\Far Cry 3\InputUserActionMap.xml without success.

    This is grasping at straws, but does anybody have FC2 installed and could check the InputUserActionMap.xml (if FC2 even has this) and check if there is a flying/gliding remap section?

    Now in FC3 they have for driving remapping:

    <ActionMap name="common_driving_remap">
    <MassRename MergeKey="remap">
    <Rename hexInput="0x646CA0E7:0x856A5AA8" hexToInput="0x646CA0E7:0x1C630B12" />
    <Rename hexInput="0x646CA0E7:0x1D41B76" hexToInput="0x646CA0E7:0x1B0ECF0B" />
    <Rename hexInput="0x646CA0E7:0x76D32BE0" hexToInput="0x646CA0E7:0xE8B7BE43" />
    <Rename hexInput="0x646CA0E7:0x916B06E7" hexToInput="0x646CA0E7:0x98DD4ACC" />
    <Rename hexInput="0x646CA0E7:0x98DD4ACC" hexToInput="0x646CA0E7:0x1D41B76" />
    <Rename hexInput="0x646CA0E7:0xFBDB2615" hexToInput="0x646CA0E7:0x856A5AA8" />
    </MassRename>
    </ActionMap>
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  7. #7
    Another TFGH user... I thought I was alone in this world.

    Also, shameless bump so maybe other people can chime in here as well.
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  8. #8
    I am having the same issue as well. IJKL user here.
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  9. #9
    I am having the same issue as well after remapping my keys. I can only turn right, so sometimes I just have to fly in a circle to get on target. It is ghetto, but it works....
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  10. #10
    mxup's Avatar Junior Member
    Join Date
    Dec 2012
    Posts
    4
    PLEASE FIX THIS!! I was so astonished to encounter the SAME BUG as in FC2. I use SDFC for movement and only the D works (which sends it to the right). using the glider in this way is really a PITA and sometimes impossible
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