far cry3 ist wirklich ein sehr gutes game! es freut mich sehr das auch einiges von far cry2 übernommen wurde,
leider hat der online- multiplayer noch dringend überarbeitungsbedarf,
davon abgesehn das mir schon einige oberleggies, die vor einem auftauchen, oder gar unsichtbare wo nur die waffe herumschwebt begegnet sind.,
ist ständige host-migration, bzw. beitritt fehlgeschlagen, und das seit beginn an..- nicht grade spielspass fördernd!!
ich hoffe da wird sich noch was tun, denn das spiel ist auf vielen guten ideen aufgebaut und allein der map-editor hat wie auch in far cry2 gigantische ausmase..
warum kann ich nicht online (mit freunden) auf meiner karte gegen die KI spielen?? bronze,silber (gold) -maps.. wann bekommt man silber oder gold? (/gold ist wechh.,./?.. ( wenn sich dann mal ne lobby füllt ?, nach der host-migration? ;-)
ist das spiel in zukunft nur für die kampange und ein wenig map bauen gut?? kann ja nicht sein bei soeinem potenzial!!
feed´s würden mich freuen!
Ps: wer sich von allem verlangen befreit, betritt die sphäre inneren friedens! ;-)
Mfg.
SdgS Laba
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Completely agree. Everything works as it should with an emphasis in gun battles rather than shooting someone in the back. Unlike COD/BF3, a player who is a better shot should win the battle as headshots are key (lag notwithstanding.)Originally Posted by Scarface tfs Go to original post
Shotguns dominates close range but take 2 hits at short to mid range, useless long range. Has low movement penalty
SMG domnates close range, less useful at mid range unless you can skillfully headshot, useless long range. Low movement penatly.
Automatic Rifles (AK47s,M4) are ok in every area with a moderate movement penalty.
F1 (FAMAS) is good at playing a sightline/distance game. Dominates mid range, but you need an accurate shot to kill long range and skill/luck to win close range. The worst close range gun next to snipers.
LMGs high damage, recoil, and movement penalty. Good at stationary battles (great for overwatch) but useless elsewhere.
Snipers excellent long range, suffers at mid range and terrible at close range. Yes M700 and 50 cal are one hit kills but every other gun should win close to mid range. The snipers only options are an inconsistent drag shot/quick scope, a lucky no scope or switching to a pistol.
Pistols feel like pistol. Deagle and Magnum can mow a person down but are useless over range. While the 1911 is pretty accurate over range but carries low damage (unless headshot.)
The flare pistols are predicatably useless.
The melee is not overpowered as the range has be pretty close (unless in a laggy room.)
The explosives are in short supply and have a relatively small blast radius. The emphasis when using them is not meant for a cheap kill but more as a support function. Forcing an opponent out of cover (greande launcher) or widdling down multiple enemies health to assist in a rush.
To me, the only annoying thing in the game is the Tek bow....sorry the explosive bow. Really annoying that you can panic shot at an area and get a kill. This stems from my hate for the weapon in Turok though as plenty of "pro" players would camp Tek bow spawns and spam explosive arrows.
The weapons are something that was done right at the beginning.
As another update:
Matchmaking has been greatly improved with this patch. Look forward to the competive community kicking off now.
Hi Ubisoft.
I love the singleplayer and the story good job!
Map Editor: There is some annoying thinks there that I hope you could change.
I was making a singleplayer map (just to mess around and have some fun) But after I had made alot of objekts and added some AI it said that I could not add anymore AI and objekts into that part of the map... Now that was annoying, because I was thinking of making a huge battle and a huge world...
There is also some Multiplayer issues, but they have already been posted below.
Now I'm hoping (and also many others) that you could fix these issues it would be great and it only makes your fans happy.
Anyway love the Singleplayer and is one of my favorit games of the year!
We need a way to dislike maps. There are a lot of maps that are simply terrible and are either unplayable, or are meant for boosting or whatever. There needs to be a system that removes maps after a certain number of dislikes so they can at least get taken out of rotation. After a map is removed, the editor of that map could receive an automated notice telling them to make adjustments and upload it again.
1. Players should be able to publicly host matches... and with their own maps.
2. Deathmatch mode as well as infinite game time. (It doesnt have to be "ranked.")
3. Vehicles have no place in the 4 game modes you have, which is true, but for just friends goofing off. and for escape maps it gives me personally 26 more ideas I can jam into the already incredible editor. /// So I would be content with them in just DM or a custom unranked mode. Seriously - Vehicles are fun as hell with friends... forcing casual players to play in a serious ladder all the time will drive them away. I love you ubisoft plz.
I second this. Remove ladder placement restrictions! Ladders are the only way to get out of water besides slopes/stairs.Originally Posted by Ix Johnnien xI Go to original post
please fix the multiplayer matchmaking i cant even join a room with friends or anything and its always putting me into a lobby without a server please fix this or i will return your game and start playing call of duty i am an avid farcry player and this fc3 is in no comparison to fc2 multiplayer please fix and fast or several fans will be lost....thanks and an update is expected soon or the game is gonna become a clay pigeon