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  1. #501
    i was wondering if ubisoft is adding the privateers as a playable faction for far cry 3 multiplayer is nice to have a diververse game looking into the privateers perspective seeing exclusive final moves for the privateers. its a great addon as keeps the game at its best
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  2. #502
    Can you also fix the invisible walls in the game. What happends when you are trying to climb on objects. And make a map where you actually can use a sniper
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  3. #503
    A response from the MP devs is long overdue now!

    I thought you said they cared evilpixie!
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  4. #504
    Originally Posted by xRaDRoacHx Go to original post
    The game works perfect for me. I played the whole night and i had A LOT of GG as first including the last match BUT THE SERVER KICKED DUE TO HOST MIGRATION and i've lost the exp earned. Never mind.

    I just said that the game works, but the MP NEEDS TO BE HEAVLY FIXED:
    - Flying Players
    - Bullets from nowhere
    - Annoying and repetitive Host Migration
    - Crappy matchmaking
    - Request of server browser
    - Random Suicides

    Things that would make the multiplayer experience MUCH BETTER IMO
    DEDICATED SERVERS AND SERVER BROWSER
    NO RESTRICTIONS FOR MAP EDITOR
    BIGGER MAPS
    VEHICLES
    FREE ROAM MODE
    DEATHMATCH MODE
    CAPTURE THE FLAG/DIAMOND MODE
    I defenitly agree with that ,also the coop should be like the single player just without cinematics i guess
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  5. #505
    Allow vehicles and weapon placements in custom maps for MP. Adding AI would be great, but understandable if not possible. If DLC is planned for this, then make it available otherwise patch the map validation and give this game a chance. I have several friends waiting on word from me to go buy this game and that simply wont happen without a fix for this.

    IMO
    FC has always had vehicles and weapons on custom maps and is the reason the game has experienced the success it has. I have never played dev maps and never will, if the custom maps are not playable (with weapons and vehicles) then my friends and I will go play BF, or MW or Ghost Recon or Halo or Gears or Army of Two….ok not Halo. The point is that there are too many options for Ubisoft to take away the aspects of the game that separate it from other shooters. Without the map editor, Far Cry doesn’t offer anything over the other shooters and will likely lose most of its following in a few months. With the full function of custom maps, FC3 has a great chance to outlive Instincts/Predator, which is still being played 7+ years later.

    Bad enough to remove Predator from MP game modes, but to kill the playability of custom maps will be the end.
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  6. #506
    Ok, I was on a game earlier today, playing Firestorm. On Official Ubi Maps. This may be a problem with the game mode but I think it happened on transmission as well.

    Mr Rudewords Committed Suicide
    Mr Rudewords Committed Suicide
    Mr Rudewords Committed Suicide
    Mr Rudewords Committed Suicide
    Mr Rudewords Committed Suicide
    Mr Rudewords Committed Suicide
    Mr Rudewords Committed Suicide
    Mr Rudewords Committed Suicide
    Mr Rudewords Committed Suicide
    Mr Rudewords Committed Suicide
    Mr Rudewords Committed Suicide
    Mr Rudewords Committed Suicide
    Mr Rudewords Committed Suicide
    Mr Rudewords Committed Suicide


    NO I F*****G DID NOT!!!!!!!
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  7. #507
    How about for custom games, have the bronze lobby or a new custom lobby option where people actually get joined on to it. Then as it is going, players can select an option to have their maps added? They go into a queue! Also make it obvious that a map can be skipped in the start menu so naff maps don't have to be played to the end. Why do people have to make a randomly generated map with all the spawns in the same place? Grow a brain!
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  8. #508
    And can we have a fix sometime soon please? So the game like, works or something!!!
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  9. #509
    Originally Posted by Phil_Ashio Go to original post
    Here are some more bugs and requests you need to work on:
    Lag compensation. I mean, seriously? WTF is it with this ****? Why do developers go overboard with it? I haven't noticed it before because I kept getting into 2 bar yellow lobbies - probably connecting to a host on another continent - and I guess I was on the positive side of it. Last night and this morning, however, I've been getting into a lot of green bar lobbies and I think I've even hosted a few matches. Yeah, that **** is here in full force. I'll go face to face against a sprinting enemy, raise my weapon while he's still in sprinting animation, fire first and die instantly seemingly without getting hit while the kill cam shows him still shooting for a couple of seconds after. Even though there's no friendlies around me. I guess I'm going to have to start bridging my Xbox wirelessly to start degrading my connection like with recent COD games.

    Also, you need to start paying us for Alpha testing your game.

    This is the bane of my MP experience. I get host a LOT and suffer for it.

    The host migration issue that everyone is complaining about is due to the host playing quitting from the unfair disadvantage. I have now gone from using a wire to wireless and have moved router to the furthest corner of the house. I also stream Internet radio on my PC in an attempt to NOT get host when playing MP.

    This is pathetic...
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  10. #510
    Zeptinune's Avatar Member
    Join Date
    Dec 2012
    Posts
    70
    Oh man, give the guy a medal who said "You need to start paying us to Alpha test your buggy game"

    What a legend! Hit the nail on the head!
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