1. #1631
    Ceano's Avatar Member
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    @ Lorca73

    Don't think there is a mod that removes any icons on the world map, just the mini map. I'm looking for the texture for just that my self at the moment so i can re texture it to remove it all from the world map...at the moment you can disable a lot of stuff on the map with the in-game legend.
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  2. #1632
    Ceano's Avatar Member
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    Ceano's FC3 Compilation v1.1

    Game Version: 1.05
    Author: Ceano
    Contact: ceano at gmx.com

    DOWNLOAD at my web site, link in my SIG


    _______
    ABOUT:
    -------
    - It is based on Compilation v2.6 without unlocking 2:nd island / wingsuit and changed back from the privateer
    outfit + some other changes i have made to HUD and timecycle and more.

    - Then i have made my own version of the Realistic Movement Mod by Esox.

    - AI no laser sights.

    - Weapons ballistics only, from the mod Weapons Ballistics v.0.92

    - Compass mode & Remove Fog of War, with my own compass texture,
    (remove fog of war seems not to be working?...don't know why).

    - Scope Viewmodel and Fov edit.

    - No Bow Zoom + more stock arrows.

    - Disable DOF.

    - Enable Extra Large Rocket Pouch.

    - Unlocked skills but not activated,
    (still want some changes here so that you can chose what ever skill you want in any order).

    NEW in v0.7
    -----------
    - Removed all intrusive sounds.
    - Day / Night time cycle,
    (24h in-game is about 4h real time).
    - Squares in the camera removed.
    - Optional: Holster Mod.

    NEW in v0.8
    -----------
    - Instead of HOLD interactive/use button in some places you now just need to PRESS it.
    - Menu open/close sound removed.

    NEW in v0.9
    -----------
    Jason has cammo pants and black t-shirt, texture done by fnx.

    NEW in v1.0
    -----------
    Optional: Unlock 2 Island from start.

    NEW in v1.1
    -----------
    Removed the mod "Welcome To Neverland v2",
    (this mod screw up the achivements for taking safe houses, thats why i removed it in this version.)
    NOTE: New game needed for this to take effect!

    _____________
    INSTALLATION:
    -------------
    Copy the files from the folder [1. Core] to your Far Cry 3 game folder and over write if asked,
    (remember to do a backup of your own files first!)
    If you want one or more of the Optional Mods, just copy the files to your Far Cry 3 game folder and over write.

    ___________
    KNOWN BUGS:
    -----------
    During the last "tutorial mission" when you have to take back the first Outpost ("Amanaki Outpost") you can't
    exit the vehicle, that is a flaw in the game and to solve the issue you just have to rebind the "EXIT VEHICLE"
    key to default key "E"...after that you exited the car you can rebind the key to what you want again.


    (This compilation has only been tested with DX11)
    ================================================== ================================================== =============
    | NEW GAME NEEDED FOR EVERYTHING TO TAKE EFFECT, except if you have a game save with my mod from v0.1 and above |
    ================================================== ================================================== =============


    Have Fun!
    //Ceano

    A BIG THANKS TO ALL MOD MAKERS AND COMMUNITY THAT MADE THIS POSSIBLE!
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  3. #1633
    Originally Posted by Chorizosss Go to original post
    WELCOME TO NEVERLAND V2 : PICK YOUR CHOICE

    To totaly test this mod , i should finish all the game but i already played some hours withit without seeing any issues.

    With this mod , when player unlock an outpost a message ask him if he want to take control of this outpost ! ! If The player choose "Cancel" Rakyats are coming to defend it but you still in red zone !! Meaning that you still can make pirates encounters !!.If you click "Ok" , the oupost behave just like normal , the camp turn into a safehouse fast travel point and you have acces to automatic shop and memory card ... BUT pirates are no longer spawning . So choose wisely , because an outpost turned into a safehouse can't be pirate or merc owned again.



    -Once an outpost is unlocked ( but still in red area ) , you will recieve 500 xp and 300$.
    -FastTravel to outposts in red area is impossible.
    -Once you quit the game the outposts that are reds are re-taken by pirates .
    -Animal hunt and Wanted quest of every outpost are unlocked from the begining so you can play them without unlocking an outpost.
    -Main mission outposts and safehouses left unmodified.
    -Outpost Safehouse in red area remain closed.

    Planing to do next release :

    -Give player a memorycard...because as the outpost is not unlocked the safehouse remain closed , so no access to the memory card.
    Why ? Because i didn't find the memorycard objectid ... maybe in a still encrypted file ?
    Or count the number of outposts taken by player and at 10 times unlock the weapon unlocked by memorycards.
    -Make different amount of xp bonus depend of how the outpost is unlocked ( stealthy , rambo style ... ).

    ps : Already unlocked outposts still unlocked :/ so if you already unlocked every outpost , you must restart a new game to take total benefit of this mod.

    ps2 : If you want sidequests to not be unlocked when you're cleaning an outpost without making it your safehouse , just don't use the getsafehousestate.lua file gived in the .rar.

    https://hotfile.com/dl/186265226/105...rking.rar.html

    Faq :

    -How to install it ? Put it in your patch.dat and patch.fat ! How ? Read the first post .

    -As outposts are re-taken by pirates , if i die , i will spawn in the middle of pirates ? No , The game will spawn you in a safe house you already unlocked before using this mod , a radio tower , or in safehouses opened during mainquest ( like amanaki village , doctor's house etc ...).. but you will not spawn in an outpost that still red thanks to this mod. .

    If you see any issue please tell me , i will keep up this mod as updated as i can.

    Take Care,

    Chorizosss/Hereticus
    included better sights and attachments mod ?
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  4. #1634
    Could someone PLEASE make a multiplayer open world mod? I know a lot of people want this too, as there is a petition of over 200 people who also want it. If someone could make this that would be amazing.
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  5. #1635
    Originally Posted by zviinz Go to original post
    could someone please make a multiplayer open world mod? I know a lot of people want this too, as there is a petition of over 200 people who also want it. If someone could make this that would be amazing.
    yeah it will be f****g awesome! :d
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  6. #1636
    Thanks Ceano. This is great. I am going to miss the privateer/ wingsuit, but that's nothing. Gonna restart a fresh new game tonight.
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  7. #1637
    i want back jasons cutted finger someone make a mod and right arm tattoo
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  8. #1638
    Ceano's Avatar Member
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    Originally Posted by ac101202 Go to original post
    Thanks Ceano. This is great. I am going to miss the privateer/ wingsuit, but that's nothing. Gonna restart a fresh new game tonight.
    Well you get both later in the game as usually
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  9. #1639
    anyone can make the right arm tattoo mod ??
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  10. #1640
    Originally Posted by Ceano Go to original post
    Well you get both later in the game as usually
    Are they permanent unlocks? If so, that's great. Your compass mod changes everything. I'm restarting a new game in the next hour.

    Thanks for this. Far Cry 3 is now the best shooter I've played in years.
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